Jobs · Business Development · California

Senior Developer Relations Manager, Robotics Physics and Simulation

NVIDIA · Santa Clara, CA · 1 mo ago
Business DevelopmentFull-time

About the role

The Developer Relations Manager will serve as the primary technical liaison between NVIDIA's internal product/engineering teams and the global robotics community. The role involves driving the adoption and extension of the Newton framework and leading developers in applying NVIDIA Warp to build next-generation, GPU-accelerated solvers for robotics.

Responsibilities

  • Drive global adoption of the Newton framework.
  • Partner with industry leaders, academic researchers, and major ISVs to integrate specific solvers (FEM, MPM, granular dynamics) into the Newton ecosystem.
  • Lead technical advisory for NVIDIA Warp, helping developers write high-performance GPU kernels for physics and geometry processing across real-time and multi-platform systems.
  • Co-design reference architectures using Newton’s multi-physics capabilities (rigid body, soft body, and cloth coupling).
  • Represent the robotics community to internal teams to influence the roadmaps for Newton, Warp, and Isaac Lab based on real-world requirements.
  • Produce "Warp-native" solver templates, white papers on differentiable simulation, and lead sessions at major conferences (GTC, ICRA, CoRL).

Requirements

  • 8+ years in tech and hands-on in computational physics, geometry processing, numerical simulation, physics engine development, or robotics software.
  • Master’s or PhD in Computer Science, Physics, Mechanical Engineering, or a related field with a focus on simulation (or equivalent experience).
  • Deep understanding of physics solvers (XPBD, VBD, Semi-Implicit Euler) and robotics math (kinematics, dynamics, contact modeling).
  • Expertise in Multibody Dynamics (Featherstone’s algorithms, RNEA, Spatial Vector Algebra).
  • Strong grasp of Inverse Kinematics (IK), trajectory optimization, and motion planners (OMPL).
  • Practical experience modeling sensor noise, actuator dynamics (latency, friction, hysteresis), and contact mechanics to bridge the "Reality Gap."
  • Proven GPGPU programming skills (CUDA kernels, thread synchronization, memory hierarchies).
  • Ability to translate sophisticated numerical methods into value propositions for both PhD or equivalent experience researchers and C-suite executives.
  • Track record of contributions to major projects (e.g., MuJoCo, PyBullet, Drake).

Qualifications

  • Established network within the humanoid robotics or industrial automation sectors.
  • Experience simulating high-DoF systems and complex contact-rich interactions.
  • Confirmed use of differentiable simulation for System Identification (SysID) or design optimization.
  • Kernel programming (Warp, Numba, Triton) or tensor programming (JAX, PyTorch, TensorFlow).
  • Authoring or implementing novel solvers for fluid-structure interaction or non-smooth dynamics.

Skills

  • Excellent communication and interpersonal skills.
  • Ability to work independently and manage multiple projects simultaneously.
  • Strong problem-solving and analytical skills.
  • Knowledge of robotics standards and protocols.

Benefits

NVIDIA offers competitive compensation packages and comprehensive employee benefits, including health insurance, retirement plans, and paid time off. The company is committed to fostering a diverse and inclusive workplace and provides opportunities for professional growth and development.

Pay

Base salary ranges from $184,000 to $287,500 for Level 4 and from $224,000 to $356,500 for Level 5, depending on location, experience, and the pay of employees in similar positions.

Schedule

The position is full-time and based in Santa Clara, California.

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