Release Producer
Level · Austin, TX · 3 wk ago
On-siteInformation TechnologyFull-time
What You'll Do
- Own and maintain the release calendar across our online and platform products
- Define release gates and launch readiness checklists in partnership with product and engineering leads
- Track feature completion, QA sign-off, and stakeholder approvals against release milestones
- Communicate release schedules and any changes clearly across the organization
- Serve as the central coordination point between product managers, engineers, designers, curriculum, and QA
- Run release ceremonies including go/no-go calls, launch reviews, and post-launch retrospectives
- Proactively surface blockers, dependencies, and risks before they derail a release
- Keep stakeholders informed with clear, concise status updates — no surprises
- Build and refine repeatable release processes that scale as the team and product grow
- Maintain release documentation including schedules, decision logs, and post-mortems
- Work with QA to ensure testing timelines are built into the release plan from the start
- Identify process gaps and propose improvements that increase team velocity and confidence
Must Have
- 3–7+ years of experience in release management, production coordination, or project management for digital products
- Demonstrated experience owning a release calendar or production schedule across multiple workstreams
- Strong cross-functional coordination skills — you know how to keep engineers, designers, and stakeholders moving in the same direction
- Comfortable working in an Agile/Scrum environment; experience facilitating sprint ceremonies or release reviews
- Proficiency with project management tools (Jira, Asana, Monday, or similar)
- Excellent written and verbal communication — you can translate technical updates into clear stakeholder language and vice versa
- A track record of identifying risks early and solving problems before they become blockers
- High organizational bandwidth — you can track multiple moving pieces across concurrent projects without dropping anything
Nice to Have
- Experience in educational technology, consumer apps, or platforms serving a large and diverse user base
- Experience in live service game projects
- Experience using data and analytics to evaluate release health and inform future planning