Product Designer
. Use - for lists.
We must not repeat job title. No Job ID. Remove boilerplate like EEO etc. We should keep the mission statement etc.
We need to preserve all substantive information. Let's extract content.
First paragraph about Patreon: "Patreon is a media and community platform where over 300,000 creators give their biggest fans access to exclusive work and experiences. We offer creators a variety of ways to engage with their fans and build a lasting business including: paid memberships, free memberships, community chats, live video, and selling to fans directly with one-time purchases. Ultimately our goal is simple: fund the creative class. And we're leaders in that space, with: $10 billion+ generated by creators since Patreon's inception 100 million+ free memberships for fans who may not be ready to pay just yet, and 25 million+ paid memberships on Patreon today. We're continuing to invest heavily in building the best creator platform with the best team in the creator economy and are looking for a Product Designer to support our mission. This role is open to remote candidates in select U.S. locations. For those based in New York or San Francisco, we ask that you work from the office 3 days per week on a hybrid work model."
That's generic intro; could go under About Patreon maybe. But we have separate About Patreon section later.
Next: "About The Team We’re hiring a Product Designer to help shape the experiences that define how creators and fans connect on Patreon. You’ll work on meaningful product problems across the creator and fan journey, from how creators share and grow their work to how fans discover, engage with, and build deeper relationships with the creators they love. You’ll tackle complex, high-impact opportunities that span the product, bringing clarity to ambiguous problems and turning ideas into thoughtful, polished experiences. Your work may involve evolving core product experiences, exploring new ways for creators to showcase their work and connect with fans, or designing tools and systems that help creators build sustainable businesses and engaged communities. You’ll be part of a collaborative design organization, partnering closely with Product, Engineering, and Research to shape product direction, explore opportunities, and bring experiences from early concepts through launch. You’ll have the opportunity to make an impact on both the details of the experience and the broader product vision."
That's About The Team.
Next: "About The Role Solve meaningful product problems through thoughtful design, prototyping, and iteration Partner with Product, Engineering, and Research to develop and ship end-to-end experiences Own design projects from early exploration through launch and iteration Create polished, intuitive experiences that help creators build businesses and deepen relationships with fans Contribute to a high bar for craft and collaboration across the design team"
We can format as list.
Next: "About You 4+ years of experience designing and shipping end-to-end product experiences A portfolio demonstrating thoughtful product design, strong craft, and meaningful impact Strong collaboration and communication skills, with experience working closely with Product and Engineering Curiosity about AI and emerging tools, with an interest in exploring how they can enhance your design process Excited to tackle evolving product challenges, with the curiosity and creativity to turn complex problems into simple, intuitive experiences A deep commitment to craft, product excellence, and learning A humble, collaborative approach and a bias toward action We hire talented and passionate people from different backgrounds because workplace diversity and inclusion is critical to our ability to serve creators worldwide. If you’re excited about a role but your past experience doesn’t match with every bullet point outlined above, we strongly encourage you to apply anyway. If you’re a creator at heart, are energized by our mission, and share our company values, we’d love to hear from you."
Next: "About Patreon Patreon powers creators to do what they love and get paid by the people who love what they do. Our team is passionate about making this mission and our core values come to life every day in our work. Through this work, our Patronauts: Put Creators First | They’re the reason we’re here. When creators win, we win.Build with Craft | We sign our name to every deliverable, just like the creators we serve.Make it Happen | We don’t quit. We learn and deliver.Win Together | We grow as individuals. We win as a team."
That's About Patreon.
Next: "Patreon offers a competitive benefits package including and not limited to salary, equity plans, healthcare, flexible time off, company holidays and recharge days, commuter benefits, lifestyle stipends, learning and development stipends, patronage, parental leave, and 401k plan with matching."
Next: "Patreon operates under a hybrid work model, where employees based in office locations are expected to come into the office three days per week, excluding sick time and paid leave. The goal of this policy is to be intentional about the in-person time we spend together to strengthen the feeling of community at Patreon. Candidates hired into remote-eligible roles are not expected to meet the same requirements."
Next: "At Patreon, we believe in fair and transparent pay. In compliance with New York and California pay transparency laws, we are sharing the expected salary range for this role."
No actual range given, so we omit Pay section.
We should not include EEO etc. Already omitted.
Now produce HTML.
Structure:
About the Team
... (the paragraph)
About the Role
- Solve meaningful product problems through thoughtful design, prototyping, and iteration
- Partner with Product, Engineering, and Research to develop and ship end-to-end experiences
- Own design projects from early exploration through launch and iteration
- Create polished, intuitive experiences that help creators build businesses and deepen relationships with fans
- Contribute to a high bar for craft and collaboration across the design team
About You
- 4+ years of experience designing and shipping end-to-end product experiences
- A portfolio demonstrating thoughtful product design, strong craft, and meaningful impact
- Strong collaboration and communication skills, with experience working closely with Product and Engineering
- Curiosity about AI and emerging tools, with an interest in exploring how they can enhance your design process
- Excited to tackle evolving product challenges, with the curiosity and creativity to turn complex problems into simple, intuitive experiences
- A deep commitment to craft, product excellence, and learning
- A humble, collaborative approach and a bias toward action
We hire talented and passionate people from different backgrounds because workplace diversity and inclusion is critical to our ability to serve creators worldwide. If you’re excited about a role but your past experience doesn’t match with every bullet point outlined above, we strongly encourage you to apply anyway. If you’re a creator at heart, are energized by our mission, and share our company values, we’d love to hear from you.
About Patreon
Patreon powers creators to do what they love and get paid by the people who love what they do. Our team is passionate about making this mission and our core values come to life every day in our work. Through this work, our Patronauts: Put Creators First | They’re the reason we’re here. When creators win, we win.Build with Craft | We sign our name to every deliverable, just like the creators we serve.Make it Happen | We don’t quit. We learn and deliver.Win Together | We grow as individuals. We win as a team.
Benefits
- salary
- equity plans
- healthcare
- flexible time off
- company holidays and recharge days
- commuter benefits
- lifestyle stipends
- learning and development stipends
- patronage
- parental leave
- 401k plan with matching
Schedule
This role is open to remote candidates in select U.S. locations. For those based in New York or San Francisco, we ask that you work from the office 3 days per week on a hybrid work model. Patreon operates under a hybrid work model, where employees based in office locations are expected to come into the office three days per week, excluding sick time and paid leave. The goal of this policy is to be intentional about the in-person time we spend together to strengthen the feeling of community at Patreon. Candidates hired into remote-eligible roles are not expected to meet the same requirements.
We should not repeat the intro about Patreon being a media platform etc. That could be part of About Patreon but we already have About Patreon with mission and values. The intro about platform stats could be included in About Patreon as well. But we already have About Patreon section with mission and values; we could add the stats there. However the instruction: "Prefer a few substantive sections over many thin ones." We could merge the intro into About Patreon. Let's incorporate the first paragraph into About Patreon.
Thus About Patreon section will contain: Patreon is a media and community platform ... plus the mission/values paragraph.
We need to avoid duplication. Let's craft About Patreon:
Patreon is a media and community platform where over 300,000 creators give their biggest fans access to exclusive work and experiences. We offer creators a variety of ways to engage with their fans and build a lasting business including: paid memberships, free memberships, community chats, live video, and selling to fans directly with one-time purchases. Ultimately our goal is simple: fund the creative class. And we're leaders in that space, with: $10 billion+ generated by creators since Patreon's inception, 100 million+ free memberships for fans who may not be ready to pay just yet, and 25 million+ paid memberships on Patreon today. We're continuing to invest heavily in building the best creator platform with the best team in the creator economy and are looking for a Product Designer to support our mission. This role is open to remote candidates in select U.S. locations. For those based in New York or San Francisco, we ask that you work from the office 3 days per week on a hybrid work model.
Patreon powers creators to do what they love and get paid by the people who love what they do. Our team is passionate about making this mission and our core values come to life every day in our work. Through this work, our Patronauts: Put Creators First | They’re the reason we’re here. When creators win, we win.Build with Craft | We sign our name to every deliverable, just like the creators we serve.Make it Happen | We don’t quit. We learn and deliver.Win Together | We grow as individuals. We win as a team
About the Team
... (the paragraph)
About the Role
- Solve meaningful product problems through thoughtful design, prototyping, and iteration
- Partner with Product, Engineering, and Research to develop and ship end-to-end experiences
- Own design projects from early exploration through launch and iteration
- Create polished, intuitive experiences that help creators build businesses and deepen relationships with fans
- Contribute to a high bar for craft and collaboration across the design team
About You
- 4+ years of experience designing and shipping end-to-end product experiences
- A portfolio demonstrating thoughtful product design, strong craft, and meaningful impact
- Strong collaboration and communication skills, with experience working closely with Product and Engineering
- Curiosity about AI and emerging tools, with an interest in exploring how they can enhance your design process
- Excited to tackle evolving product challenges, with the curiosity and creativity to turn complex problems into simple, intuitive experiences
- A deep commitment to craft, product excellence, and learning
- A humble, collaborative approach and a bias toward action
We hire talented and passionate people from different backgrounds because workplace diversity and inclusion is critical to our ability to serve creators worldwide. If you’re excited about a role but your past experience doesn’t match with every bullet point outlined above, we strongly encourage you to apply anyway. If you’re a creator at heart, are energized by our mission, and share our company values, we’d love to hear from you.
About Patreon
Patreon powers creators to do what they love and get paid by the people who love what they do. Our team is passionate about making this mission and our core values come to life every day in our work. Through this work, our Patronauts: Put Creators First | They’re the reason we’re here. When creators win, we win.Build with Craft | We sign our name to every deliverable, just like the creators we serve.Make it Happen | We don’t quit. We learn and deliver.Win Together | We grow as individuals. We win as a team.
Benefits
- salary
- equity plans
- healthcare
- flexible time off
- company holidays and recharge days
- commuter benefits
- lifestyle stipends
- learning and development stipends
- patronage
- parental leave
- 401k plan with matching
Schedule
This role is open to remote candidates in select U.S. locations. For those based in New York or San Francisco, we ask that you work from the office 3 days per week on a hybrid work model. Patreon operates under a hybrid work model, where employees based in office locations are expected to come into the office three days per week, excluding sick time and paid leave. The goal of this policy is to be intentional about the in-person time we spend together to strengthen the feeling of community at Patreon. Candidates hired into remote-eligible roles are not expected to meet the same requirements.
We should not repeat the intro about Patreon being a media platform etc. That could be part of About Patreon but we already have About Patreon with mission and values. The intro about platform stats could be included in About Patreon as well. But we already have About Patreon section with mission and values; we could add the stats there. However the instruction: "Prefer a few substantive sections over many thin ones." We could merge the intro into About Patreon. Let's incorporate the first paragraph into About Patreon. Thus About Patreon section will contain: Patreon is a media and community platform ... plus the mission/values paragraph. We need to avoid duplication. Let's craft About Patreon: Patreon is a media and community platform where over 300,000 creators give their biggest fans access to exclusive work and experiences. We offer creators a variety of ways to engage with their fans and build a lasting business including: paid memberships, free memberships, community chats, live video, and selling to fans directly with one-time purchases. Ultimately our goal is simple: fund the creative class. And we're leaders in that space, with: $10 billion+ generated by creators since Patreon's inception, 100 million+ free memberships for fans who may not be ready to pay just yet, and 25 million+ paid memberships on Patreon today. We're continuing to invest heavily in building the best creator platform with the best team in the creator economy and are looking for a Product Designer to support our mission. This role is open to remote candidates in select U.S. locations. For those based in New York or San Francisco, we ask that you work from the office 3 days per week on a hybrid work model. Patreon powers creators to do what they love and get paid by the people who love what they do. Our team is passionate about making this mission and our core values come to life every day in our work. Through this work, our Patronauts: Put Creators First | They’re the reason we’re here. When creators win, we win.Build with Craft | We sign our name to every deliverable, just like the creators we serve.Make it Happen | We don’t quit. We learn and deliver.Win Together | We grow as individuals. We win as a team