Jobs · Washington

Principal Game Designer, Competitive Systems - VALORANT

Riot Games · Mercer Island, WA · 1 mo ago
HybridFull-time

Responsibilities

  • Define and evolve competitive systems that reward player skill, growth, and long-term investment in VALORANT.
  • Guide the design of ranked, matchmaking, and adjacent competitive systems to support fairness, competitive integrity, and player engagement.
  • Work closely with product managers, engineers, analysts, and design leadership to ensure systems are cohesive, consistent, and in line with VALORANT’s overall vision.
  • Keep the focus on player value by leveraging feedback, research, and game data to iterate on designs and improve the competitive experience.
  • Create multiple design solutions and clearly articulate the trade-offs, risks, and player impact of each.
  • Provide direction, mentorship, and feedback to other designers, fostering collaboration and craft excellence across systems design.
  • Playtest VALORANT regularly and help push improvements for existing systems and new concepts.

Required Qualifications

  • 7+ years of experience in professional Game Design.
  • Deep experience developing competitive multiplayer systems such as matchmaking, ranked, and skill systems.
  • Shipped or contributed to at least one AAA+ online competitive title.
  • Demonstrated ability to design and iterate on complex systems with a clear understanding of player impact and downstream effects.
  • Strong communication skills with proven ability to articulate design rationale, trade-offs, and decision frameworks to cross-disciplinary partners.
  • Experience working in a live-service development environment.

Desired Qualifications

  • Deep passion for and understanding of competitive online games and their player communities.
  • Familiarity with online shooters, especially VALORANT or tactical shooters.
  • Experience balancing competitive integrity with engaging and rewarding systems.
  • Experience as a senior craft leader or thought partner on materially impactful design initiatives.
  • Ability to interpret and learn from charged or emotional player feedback to improve the product experience.
  • Experience developing across multiple platforms, including PC, console, or mobile.

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