Jobs · Information Technology · California

Manager, Software Engineering, Core Game Features - VALORANT

Riot Games · Los Angeles, CA · 1 mo ago
HybridInformation TechnologyFull-time

Responsibilities

  • Manage and grow a team of engineers working on core gameplay systems, live game support, and/or new game mode development.
  • Coach engineers across technical craft, role effectiveness, career growth, and day-to-day execution.
  • Establish and uphold engineering standards that support high-quality code, maintainable systems, and scalable technical design.
  • Partner with technical leadership, design, production, and other disciplines to define team direction and deliver player-facing outcomes.
  • Advocate for players, your team, and internal stakeholders when making prioritization and resourcing decisions.
  • Help your team balance new feature development, gameplay system improvements, bug resolution, and incoming partner requests.
  • Build clarity, alignment, and healthy execution practices across a team working in a complex live game environment.
  • Model Riot’s values, encourage diverse perspectives, and foster a collaborative, high-accountability team culture.
  • Address conflict, remove obstacles, and respond effectively to emerging technical and organizational challenges.

Required Qualifications

  • 6+ years of experience as a hands-on Software Engineer.
  • 2+ years of experience directly leading an engineering team as an Engineering Manager or Technical Lead.
  • 2+ years of experience developing in Unreal, Unity, or another game engine.
  • Experience writing, reading, and reviewing C++ or similar language(s).
  • Experience working in complex game or engine codebases.
  • Experience leading engineers working on gameplay systems or gameplay-adjacent engine technology.
  • Strong communication and collaboration skills across engineering, design, production, and partner disciplines.

Desired Qualifications

  • Experience collaborating closely with designers to prototype and iterate on player-facing gameplay experiences.
  • Experience with Unreal Engine and C++.
  • Experience with developing on consoles.
  • Experience with developing multiplayer games.
  • Experience developing or supporting live game features, mode development, or gameplay systems in a live service environment.
  • Experience in Agile processes and continuous delivery.

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