Jobs · Art & Creative

Playable Ads Designer (Unity & 3D)

Creative Circle · United States · 3 wk ago
RemoteRemoteArt & CreativeContract

About the role

Our client in the gaming industry is seeking a Playable Ads Designer to help create engaging interactive experiences that drive player acquisition for mobile games. This role combines game design, level design, prototyping, and 3D asset creation to develop playable ad experiences used across mobile marketing campaigns. The ideal candidate has hands-on experience with Unity, a strong understanding of game mechanics and player engagement, and a portfolio demonstrating level design and 3D content creation. This is an excellent opportunity for someone early to mid-career who enjoys both creative design and implementation.

Duration, hours, and location

Duration: 6 months. Hours: Full-Time (40 hours/week). Location: Remote.

Required qualifications

  • 2+ years of experience in game design, level design, playable ads, or interactive experiences
  • Experience using Unity to create gameplay prototypes, levels, or interactive experiences
  • Portfolio showcasing game design, level design, or playable projects
  • Experience with 3D content creation using Blender, Maya, or similar software
  • Understanding of game mechanics, player engagement, and gameplay flow
  • Experience creating, modifying, or optimizing 3D assets
  • Strong communication and collaboration skills
  • Ability to work in a fast-paced, iterative creative environment

Preferred qualifications

  • Experience with playable ads or user acquisition creative
  • Mobile gaming experience
  • Familiarity with HTML5 or Unreal Engine
  • Experience with casual, hyper-casual, or mid-core games
  • Exposure to AI-assisted creative tools and workflows

Key responsibilities

  • Design and create concepts for interactive playable ad experiences
  • Build gameplay layouts, level concepts, and player interaction flows
  • Create and modify 3D assets, including optimization for performance
  • Collaborate with creative, production, and development teams to bring concepts to life
  • Develop mockups, prototypes, and visual concepts for testing
  • Iterate on designs based on stakeholder feedback and performance data
  • Contribute ideas for future playable campaigns and player engagement strategies
  • Support the implementation and refinement of interactive marketing experiences

Portfolio requirement

To be considered, please submit a portfolio showcasing relevant game design, level design, Unity projects, or 3D work.

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