Jobs · Education · Massachusetts

Part-Time Faculty, SuperCollider and Computational Sound

Berklee College of Music · Boston, MA · Yesterday
Education$66.96–$138/hrPart-time

About The Department

The Electronic Production and Design Department prepares students for careers at the intersection of music, technology, performance, and innovation. Students engage with contemporary practices including electronic music production, sound design, digital instrument performance, coding, immersive audio, game audio, interactive media, and emerging creative technologies.

Responsibilities

  • Teach undergraduate courses focused on SuperCollider and computational approaches to sound and music generation and exploration.
  • Guide students in the application of sound synthesis, digital signal processing, algorithmic composition, and real-time audio programming through SuperCollider.
  • Guide students in the design and implementation of custom synthesis instruments, generative music systems, and interactive audio applications.
  • Teach foundational and advanced programming concepts as they relate to music and sound.
  • Develop assignments and projects that integrate technical understanding with artistic practice and creative problem solving.
  • Provide mentorship and feedback on student projects and performances.
  • Participate in departmental activities and collaborate with faculty across electronic music, sound design, coding, and immersive media initiatives.

Required Qualifications

  • Professional or academic expertise in SuperCollider.
  • Strong understanding of digital signal processing, sound synthesis, and computer music systems.
  • Experience creating original work using code-based approaches to sound and music.
  • Ability to teach both technical concepts and creative applications.
  • Excellent communication, mentoring, and teaching skills, with the ability to translate complex concepts in coding, sound synthesis, and digital signal processing into engaging, student-centered learning experiences.
  • Bachelor's degree or equivalent professional experience.

Preferred Qualifications

  • Master's degree or equivalent professional achievement.
  • College-level teaching experience.
  • Experience with algorithmic composition, generative music, or interactive audio systems.
  • Knowledge of additional creative coding environments such as Max/MSP, ChucK, TidalCycles, Python, or related technologies.
  • Active artistic, research, or professional practice in electronic music, sound art, computational media, or music technology.

Pay

Part-time Faculty as of 9/1/26: $66.96-$138 per hour. Salaries for faculty positions vary by academic rank; Instructor, Assistant Professor, Associate Professor, and Professor. Candidates are placed into a rank following the final completion of the interview process, based on qualifications, experience, and alignment with institutional needs.

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