Jobs · Engineering · California

ML Engineer

Mach9 · San Francisco, CA · 1 mo ago
EngineeringFull-time

Responsibilities

  • Design, train, and evaluate computer vision and 3D ML models for extracting CAD-grade geometry and features from dense LiDAR and imagery.
  • Drive ML research that translates directly into product capabilities: prototyping new approaches, running experiments, and identifying what’s shippable.
  • Own models through the full product lifecycle: problem framing, data strategy, training, evaluation, and final integration into our cloud-based CAD software, Digital Surveyor.
  • Develop evaluation methodology and metrics that reflect real surveying and engineering accuracy requirements.
  • Work with ML infrastructure engineers to scale training and inference of your models and with product teams to align your model’s behavior with what the user wants.

Requirements

  • Master's or PhD in Machine Learning, Computer Vision, Computer Science, or a related field, or equivalent industry experience.
  • Strong foundation in computer vision and deep learning, with hands-on experience training models for segmentation, detection, or 3D understanding.
  • Experience taking a ML model from research/prototype to production, not just publishing or benchmarking.
  • Working knowledge of geometric concepts relevant to 3D perception like coordinate systems and 3D transforms.
  • Strong communication skills and the ability to collaborate with researchers, other engineers and product stakeholders.
  • Proficient with Python and a production-quality ML library like PyTorch, JAX, or TensorFlow.

Bonus Qualifications

  • Experience with common 3D deep learning architectures, like point cloud backbones such as PTv3, sparse convolutions, or 3D detection/segmentation networks.
  • Experience with large unstructured datasets — imagery and 3D point clouds — at scale.
  • Experience delivering production-grade models with optimization techniques such as quantization, pruning, distillation, or runtime acceleration (e.g., TensorRT, ONNX Runtime).
  • Familiarity with multi-GPU training and experiment management (Weights & Biases or similar).
  • Publications or strong open-source contributions in computer vision or 3D machine learning.

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