Jobs · Art & Creative · North Carolina

Lead Technical Animator

Epic Games · Cary, NC · 2 wk ago
Art & CreativeFull-time
We need to output HTML fragment with sections: About the role? Actually the posting includes sections: WHAT MAKES US EPIC? (intro), ART What We Do, What You'll Do, What We're Looking For, EPIC JOB + EPIC BENEFITS = EPIC LIFE, About Us. Also maybe "Pay" and "Schedule" not present, so we should not include those sections. Benefits are present: they talk about benefits. So we need a Benefits section. Also maybe "Qualifications" could be "What We're Looking For". Use heading

for each section heading. Use
  • for any list of duties/requirements/benefits. Use

    for prose. We must not repeat job title as heading. No Job ID. Remove boilerplate: EEO, recruitment agency note, etc. Also remove duplicated lines. Keep all substantive info. We need to decide sections: About the role? Could be "What You'll Do" as responsibilities. Could have "Responsibilities" heading for duties. Could have "Requirements" or "Qualifications" for what we're looking for. Could have "Benefits". Could have "About Us". Could have "What We Do" maybe as "About the role"? But we need to follow instruction: use headings for section headings (e.g. About the role, Responsibilities, Requirements, Qualifications, Skills, Benefits, Pay, Schedule). So we should map content to those headings where appropriate. If a section doesn't have real specific content, we should not include it. Thus: - About the role: maybe the intro "WHAT MAKES US EPIC?" and "ART What We Do" and "About Us"? But "About the role" could be a brief description of the role: maybe combine "What You'll Do" intro? Actually "What You'll Do" is responsibilities. So About the role could be a summary: "Epic Games is searching for a Lead Gameplay Technical Animator..." That's from the posting. We'll put that as About the role. - Responsibilities: list of duties from "In this role, you will ..." bullet points. - Requirements/Qualifications/Skills: "What We're Looking For" includes experience, portfolio, attention to detail, familiarity, positive individual, problem-solver, Control Rig experience a plus, Python programming a plus, user-focused etc. Could split into Requirements (mandatory) and Skills (plus). But we can combine into Requirements heading. - Benefits: from "EPIC JOB + EPIC BENEFITS = EPIC LIFE" paragraph. - About Us: from "About Us" paragraph. We should not include Pay or Schedule as not present. We need to preserve all substantive info, not invent or summarize away detail. So we need to keep specifics: e.g., "Work closely with technical animators, Leads, Directors, and Outsource Managers on the team to ensure assets are set up for success in the different stages of production" etc. We'll turn each sentence into list items maybe. We need to use

    • for any list of duties/requirements/benefits. So for responsibilities we can make a
        with each duty as
      • . For requirements we can also make a
          . For benefits we can make a
            . For About the role and About Us we can use

            . We must not include boilerplate: EEO, recruitment agency note, etc. Also remove duplicated lines. Let's extract content. Original text: WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is searching for a Lead Gameplay Technical Animator with a passion for expressive character movement to join our team. In this talented team of veteran and emerging artists, you'll collaborate across teams and contribute directly to Fortnite and other initiatives as part of our collaboration with Disney. Joining this team means you're motivated to seek solutions to problems and work with other disciplines to make positive changes to workflows, tools, and technologies that directly impact Gameplay. In this role, you will Work closely with technical animators, Leads, Directors, and Outsource Managers on the team to ensure assets are set up for success in the different stages of productionCommunicate and drive alignment around strategy for technical animation and adjacent gameplay teamsWork with production to schedule, prioritize, and delegate assets for the team, both internal and vendorWork closely with animators, modelers, and designers to ensure a smooth development pipeline that delivers high-quality assetsAssisting with pipeline tools and working with engine and project leads on the continuous improvement of those engine toolsMentor rigging-focused technical animatorsRigging characters, weapons, creatures, and vehiclesSetting up assets in Unreal Engine 5; including control rigs, cloth, physics, and blueprintsMaintain detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support internal and external artists What We're Looking For Extensive experience rigging characters in Maya and/or Unreal EngineA portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and facesAttention to aesthetic detail, especially with regard to character deformation and physics movementFamiliarity with the Unreal Engine 5 art pipelineA positive individual with strong written communication and teamwork skillsExceptional problem-solverControl Rig experience a plusPython programming is a plusYou're user-focused, passionate, solutions-focused, and innovative. These traits equal success at Epic and influence everything we do EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. About Us Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Then EEO etc. We need to strip EEO and recruitment agency note. Now construct HTML. Sections:

            About the role

            Epic Games is searching for a Lead Gameplay Technical Animator with a passion for expressive character movement to join our team. In this talented team of veteran and emerging artists, you'll collaborate across teams and contribute directly to Fortnite and other initiatives as part of our collaboration with Disney. Joining this team means you're motivated to seek solutions to problems and work with other disciplines to make positive changes to workflows, tools, and technologies that directly impact Gameplay.

            But also include the WHAT MAKES US EPIC? intro? Might be considered About the role? Could add that as part of About the role paragraph. However the instruction: "use

            for section headings (e.g. About the role, Responsibilities, Requirements, Qualifications, Skills, Benefits, Pay, Schedule)". So we can include About the role heading and put the introductory Epic culture description there. Might be appropriate. Thus About the role paragraph: combine WHAT MAKES US EPIC? and the role description. Let's craft:

            At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. Epic Games is searching for a Lead Gameplay Technical Animator with a passion for expressive character movement to join our team. In this talented team of veteran and emerging artists, you'll collaborate across teams and contribute directly to Fortnite and other initiatives as part of our collaboration with Disney. Joining this team means you're motivated to seek solutions to problems and work with other disciplines to make positive changes to workflows, tools, and technologies that directly impact Gameplay.

            That seems fine. Responsibilities: list each duty from "In this role, you will ..." The list includes: - Work closely with technical animators, Leads, Directors, and Outsource Managers on the team to ensure assets are set up for success in the different stages of production - Communicate and drive alignment around strategy for technical animation and adjacent gameplay teams - Work with production to schedule, prioritize, and delegate assets for the team, both internal and vendor - Work closely with animators, modelers, and designers to ensure a smooth development pipeline that delivers high-quality assets - Assisting with pipeline tools and working with engine and project leads on the continuous improvement of those engine tools - Mentor rigging-focused technical animators - Rigging characters, weapons, creatures, and vehicles - Setting up assets in Unreal Engine 5; including control rigs, cloth, physics, and blueprints - Maintain detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support internal and external artists We need to ensure each is a separate
          • . Requirements: from "What We're Looking For". Items: - Extensive experience rigging characters in Maya and/or Unreal Engine - A portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces - Attention to aesthetic detail, especially with regard to character deformation and physics movement - Familiarity with the Unreal Engine 5 art pipeline - A positive individual with strong written communication and teamwork skills - Exceptional problem-solver - Control Rig experience a plus - Python programming is a plus - You're user-focused, passionate, solutions-focused, and innovative. We could separate mandatory vs plus but not required. We'll just list all as
          • . Might note "a plus" but keep as is. Benefits: list: - Medical - Dental - Vision HRA - Long Term Disability - Life Insurance - 401k with competitive match - Robust mental well-being program through Modern Health (free therapy and coaching for employees & dependents) - Events and company-wide paid breaks throughout the year - Unlimited PTO and sick time - Paid sabbatical for 7 years of employment We need to capture the sentences: "We pay 100% of the premiums for both you and your dependents." That's a benefit detail; could be included as a list item: "100% premium coverage for employee and dependents". Also "Our intent is to cover all things that are medically necessary and improve the quality of life." That's more generic; maybe we can include as a statement but it's not a specific benefit. Might be considered boilerplate? It's a statement of intent

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