Jobs · Art & Creative · New York

Lead Product Designer

US Mobile · New York, NY · 1 mo ago
On-siteArt & CreativeFull-time

What You'll Do

  • Lead the design vision, execution and strategy across all user-facing surfaces, including rebrands and redesigns
  • Own the end-to-end experience and vision for a new desktop web app (rebranded components, UX upgrades)
  • Set the design direction in partnership with brand and marketing for new marketing pages (rebranded components, IA, UX upgrades)
  • Define the rituals, review processes, and culture that increase the velocity and quality of the design team
  • Be the standard-bearer for mindful, high-craft EPD collaboration — modeling and teaching it to others
  • Partner with product and executive leadership to define design's role in company strategy, not just execute against a roadmap handed to you
  • Weigh in on what we build, not only how
  • Actively coach other designers, giving thoughtful critique, unblocking their thinking, and helping them grow their judgment — not just their output
  • Be the person others go to when a design problem is genuinely hard
  • Lead the definition of new components and the redesigned app experience across Mobile
  • Own and guide a new design system (web, mobile, marketing) post-rebrand, and establish the governance model for how it evolves

What We're Looking For

  • 10+ years experience as a Product Designer, including significant time operating at a senior/staff/lead level in fast-paced environments
  • Deep experience in consumer facing technology, fintech, or platform products, with a portfolio that shows range across strategic and executional work
  • A demonstrated ability to make and defend strategic design decisions — balancing user needs, business goals, and technical constraints — and to influence roadmap and prioritization conversations at the leadership level
  • A strong, well-articulated point of view on design quality, backed by research, data, and experience, along with the ability to teach that point of view to others
  • Proven experience mentoring, guiding, or informally leading other designers — through critique, pairing, career conversations, or setting team-wide standards
  • Craft user-friendly, delightful experiences with an exceptionally high bar for visual polish, information architecture, and cognitive load
  • Comfort operating with ambiguity — able to bring structure and strategic clarity to 0-to-1 problems with incomplete information
  • Autonomously ship features from 0 to 1 with a high bar for IA, UX, UI, and final visuals, while also stepping back to ensure the broader system stays coherent
  • Strong stakeholder management skills — able to represent design's perspective persuasively in front of executives, PMs, and engineering leads

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