Lead Game Designer - Monopoly Go!
Scopely · United States · 2 wk ago
RemoteRemoteArt & Creative$144k–$215k/yrFull-time
About the role
The Lead Game Designer will own product features end-to-end, from early concept through release, live operations, and post-launch optimization. They will drive the creation of new multiplayer social and/or solo minigames, translate high-level product and franchise objectives into detailed, player-centric feature designs, and collaborate deeply cross-functionally with designers, artists, engineers, analysts, and producers.
Responsibilities
- Own product features end-to-end — from early concept through release, live operations, and post-launch optimization.
- Drive the creation of new multiplayer social and/or solo minigames that expand player engagement and enrich the overall gameplay experience.
- Translate high-level product and franchise objectives into detailed, player-centric feature designs, ensuring clarity and alignment across teams.
- Create and maintain clear, comprehensive game and feature specifications, partnering closely with design to ensure documentation is complete, consistent, and actionable.
- Collaborate with design and UX, guiding the direction of designs and ensuring they reflect player needs, franchise goals, and business priorities (without directly managing designers day-to-day).
- Work deeply cross-functionally with designers, artists, engineers, analysts, and producers to build high-quality features that meet both product and technical requirements.
- Provide ongoing feedback and implementation support, ensuring features progress smoothly through development and match the intended vision.
- Stay on top of market, genre, and competitive trends to shape an innovative, data-informed roadmap.
- Demonstrate strong leadership, influencing team direction, driving alignment, and elevating the quality of execution—beyond just generating ideas.
- Potentially mentor or partner closely with designers, with room to grow into management responsibilities over time.
Qualifications
- 5+ years in F2P mobile casual games.
- Passion for F2P Mobile Games: Enthusiastic about working on sophisticated F2P ecosystems, handling diverse player life cycles and spending behaviors.
- Strong verbal and written skills; able to explain the “why” to align the team with the product vision; ability to thrive in global team environment.
- Skill in Project Management: Skilled at prioritizing high-impact initiatives, understanding trade-offs, anticipating risks, managing expectations, and ensuring quality deliverables.
- Feature Ownership: Exemplified experience in leading indirect reports toward shared goals.
- Design Expertise: Ability to build experiences that encourage positive player behavior, especially on features without comparables in the market.
- Quantitative Skills: Intermediate statistics; able to assess when and how to use data, translate product issues into analytics tasks, set hypotheses, interpret data optimally, and visualize it in Excel.
- Critical, Analytical, and Creative Thinking: Outcome-driven with a strong focus on execution and an ambitious mentality.
- Proven experience in building and supporting social gameplay mechanics.
- AI Mindset: Comfortable using AI tools to improve workflows, validate ideas, and drive faster iteration in game design.
Benefits
Base pay offered may vary depending on job-related knowledge, skills, and experience. CA, CO, NJ, NY, and WA Annual Salary Range $144,200—$215,000 USD.
Pay
Base pay offered may vary depending on job-related knowledge, skills, and experience. CA, CO, NJ, NY, and WA Annual Salary Range $144,200—$215,000 USD.
Schedule
Remote within the US.