Jobs · Art & Creative

Lead Game Designer - Monopoly Go!

Scopely · United States · 2 wk ago
RemoteRemoteArt & Creative$144k–$215k/yrFull-time

About the role

The Lead Game Designer will own product features end-to-end, from early concept through release, live operations, and post-launch optimization. They will drive the creation of new multiplayer social and/or solo minigames, translate high-level product and franchise objectives into detailed, player-centric feature designs, and collaborate deeply cross-functionally with designers, artists, engineers, analysts, and producers.

Responsibilities

  • Own product features end-to-end — from early concept through release, live operations, and post-launch optimization.
  • Drive the creation of new multiplayer social and/or solo minigames that expand player engagement and enrich the overall gameplay experience.
  • Translate high-level product and franchise objectives into detailed, player-centric feature designs, ensuring clarity and alignment across teams.
  • Create and maintain clear, comprehensive game and feature specifications, partnering closely with design to ensure documentation is complete, consistent, and actionable.
  • Collaborate with design and UX, guiding the direction of designs and ensuring they reflect player needs, franchise goals, and business priorities (without directly managing designers day-to-day).
  • Work deeply cross-functionally with designers, artists, engineers, analysts, and producers to build high-quality features that meet both product and technical requirements.
  • Provide ongoing feedback and implementation support, ensuring features progress smoothly through development and match the intended vision.
  • Stay on top of market, genre, and competitive trends to shape an innovative, data-informed roadmap.
  • Demonstrate strong leadership, influencing team direction, driving alignment, and elevating the quality of execution—beyond just generating ideas.
  • Potentially mentor or partner closely with designers, with room to grow into management responsibilities over time.

Qualifications

  • 5+ years in F2P mobile casual games.
  • Passion for F2P Mobile Games: Enthusiastic about working on sophisticated F2P ecosystems, handling diverse player life cycles and spending behaviors.
  • Strong verbal and written skills; able to explain the “why” to align the team with the product vision; ability to thrive in global team environment.
  • Skill in Project Management: Skilled at prioritizing high-impact initiatives, understanding trade-offs, anticipating risks, managing expectations, and ensuring quality deliverables.
  • Feature Ownership: Exemplified experience in leading indirect reports toward shared goals.
  • Design Expertise: Ability to build experiences that encourage positive player behavior, especially on features without comparables in the market.
  • Quantitative Skills: Intermediate statistics; able to assess when and how to use data, translate product issues into analytics tasks, set hypotheses, interpret data optimally, and visualize it in Excel.
  • Critical, Analytical, and Creative Thinking: Outcome-driven with a strong focus on execution and an ambitious mentality.
  • Proven experience in building and supporting social gameplay mechanics.
  • AI Mindset: Comfortable using AI tools to improve workflows, validate ideas, and drive faster iteration in game design.

Benefits

Base pay offered may vary depending on job-related knowledge, skills, and experience. CA, CO, NJ, NY, and WA Annual Salary Range $144,200—$215,000 USD.

Pay

Base pay offered may vary depending on job-related knowledge, skills, and experience. CA, CO, NJ, NY, and WA Annual Salary Range $144,200—$215,000 USD.

Schedule

Remote within the US.

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