Head of Production
That's No Moon · Los Angeles Metropolitan Area · 1 mo ago
RemoteRemoteMarketing$236k–$334k/yrFull-time
Responsibilities
- Serve as the supervising production lens for discipline leaders across the studio, giving them clear visibility into the delivery implications of their decisions and driving alignment across functions.
- Audit and drive the existing production plan for closing the current game, while integrating incremental improvements and building a solid foundation for the initial development of the next title, and the overall production methodology for the studio.
- Maintain and improve the delivery strategy for the project (eg. how it is structured, phased, and executed through launch).
- Ensure product vision and roadmaps are translated into feasible development plans within time, budget, and resource constraints.
- Drive clarity around ownership, priorities, and handoffs across cross-functional teams.
- Evolve the production org structure, including how producers are deployed across content and disciplines.
- Own career development frameworks, leveling, and promotion standards for the discipline.
- Lead and develop Senior Managers and Production Leads, ensuring the production org operates as a cohesive, high-performing team.
- Set and uphold production standards across tooling, tracking, and milestone processes.
- Ensure consistent reporting on sprint and milestone burndowns, velocity metrics, and delivery risks to keep leadership informed and teams focused.
- Monitor project and team health across strike teams and departments, proactively identifying risks and building mitigation strategies.
- Evolve project management discipline while creating space for creative iteration and problem-solving.
- Advocate for development practices that protect team wellbeing without compromising delivery.
- Own the production headcount budget and workforce plan, including contractor strategy, backfill decisions, and ramp planning, in partnership with Finance and Operations.
- Represent the production function in executive and publisher-facing forums, communicating project status, delivery risk, and strategic recommendations.
Requirements & Skills
- Primary production leadership responsibility for a large-scale AAA project through the final phases from Alpha through Ship; Recent experience is a plus!
- Deep expertise in project management practices, milestone planning, risk mitigation, and production reporting to differing audiences.
- Strong operational leadership skills, able to set up and drive efficient, effective cross-functional workflows.
- Hands-on experience with production tools such as Jira, Perforce, Confluence, or similar.
- Exceptional team leadership and mentorship skills; proven success in managing other leads and developing talent within a production organization.
- Excellent communication, problem-solving, and cross-functional collaboration skills.
- Ability to balance creative needs with production realities, especially during polish and submission phases.
- Calm under pressure, highly adaptable, and able to drive alignment in complex and fast-moving environments.
Qualifications
- At least 10+ years of experience in game production, with 4+ years at a senior leadership or director level.
- Shipped at least one AAA title in a senior production leadership role, ideally including ownership of preproduction, polish and submission phases.
- Experience leading and mentoring a production team across multiple disciplines (design, art, engineering, narrative, audio).
- Deep understanding of dynamics of complex projects from feature integration through final content lock.
- Bachelor's degree in Production, Business Administration, Project Management, or related field (or equivalent experience).