Gameplay Engineer - Roblox
Twin Atlas · United States · 1 mo ago
RemoteRemoteEngineeringFull-time
Must have experience with Roblox & Luau
What you'll be doing
- Hands-on with gameplay systems from day one - scripting features, wiring up interactive objects, and working alongside designers to turn ideas into things players can actually feel.
- Building and integrating gameplay features in Roblox Studio using Luau.
- Translating designer intent into systems that hold up under live conditions.
- Setting up and configuring in-game assets, interactions, and core loops.
- Profiling, debugging, and squeezing performance out of existing content.
- Iterating on live features based on what players are actually doing.
- Working with artists and other engineers to keep quality high across the board.
What we're looking for
- 3–5 years building on Roblox with Luau.
- Solid grasp of Roblox physics, UI systems, and how the platform actually behaves under load.
- Comfort with datastores, leaderboards, gamepasses, and the usual live-service plumbing.