Jobs · Engineering · Kansas

Game Systems Designer

Wildcore Games · Home, KS · 4 days ago
EngineeringInternship

About The Role

We’re looking for a Game Systems Designer to help us take Rock Kommander to the next level. In this role, you’ll be responsible for building and fine-tuning core gameplay systems to ensure a fun, engaging experience. You’ll work closely with our development and design teams to shape gameplay features that meet both player expectations and project goals.

Responsibilities

  • Create and balance characters, skills, and abilities
  • Maintain detailed documentation on game balance and systems
  • Handle game balance
  • Collaborate with developers and QA to implement and test new mechanics
  • Help shape the game’s meta through smart, data-driven decisions

Requirements

  • 3+ years in Game Systems Design, preferably in free-to-play mobile
  • Hands-on experience with mobile RPG systems
  • Strong skills in data-centric and systems-focused design
  • Experience balancing complex game mechanics
  • Solid understanding of CRPG mechanics and gameplay elements
  • Proficient in English (B2 level or higher)
  • Advanced Excel (or similar tool) skills
  • Excellent communication and problem-solving abilities

Nice-to-Have

  • Experience with Unity
  • Passion for heavy metal, rock, or punk music scenes
  • Familiarity with Figma, Adobe XD, or other UI/UX tools

How To Apply

If you’re looking to join a creative, motivated team and make an impact in the gaming world, we’d love to hear from you. Send your CV and references to: jobs@wildcoregames.com

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