Jobs · Engineering

Game Modification Engineer, C++

Wand · New York, NY · 1 mo ago
RemoteRemoteEngineeringFull-time

Key Responsibilities

  • Design and implement game modifications using our SDK framework
  • Analyze game mechanics and systems to identify modification opportunities
  • Create hooks into game functions
  • Modify game object properties and game state
  • Develop solutions for desired gaming features (e.g., resource modification, character manipulation)
  • Investigate, troubleshoot, and fix bugs in existing and in-development modifications
  • Test and validate modifications across different game versions
  • Document modification techniques and implementation patterns

Required Skills & Experience

  • Proficiency in C++ programming
  • Analytical mindset and problem-solving abilities
  • Creative approach to mod design with a genuine interest in how players experience and reshape games
  • Ability to generate a high volume of creative mod ideas quickly, including under tight deadlines
  • Ability to learn and adapt to new technical frameworks
  • Experience with Unreal Engine and/or Unity or exposure to other engines used across AAA, AA, and indie titles

Preferred Qualifications

  • Experience developing game trainers or modification tools
  • Background in game development or modding communities
  • Familiarity with game engine architectures and event systems
  • Reverse engineering experience (disassembly, debugging tools, static/dynamic analysis, etc.)
  • Technical Knowledge Areas: Programming proficiency, Memory management and pointer manipulation, Function hooks

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