Game Modification Engineer, C++
Wand · New York, NY · 1 mo ago
RemoteRemoteEngineeringFull-time
Key Responsibilities
- Design and implement game modifications using our SDK framework
- Analyze game mechanics and systems to identify modification opportunities
- Create hooks into game functions
- Modify game object properties and game state
- Develop solutions for desired gaming features (e.g., resource modification, character manipulation)
- Investigate, troubleshoot, and fix bugs in existing and in-development modifications
- Test and validate modifications across different game versions
- Document modification techniques and implementation patterns
Required Skills & Experience
- Proficiency in C++ programming
- Analytical mindset and problem-solving abilities
- Creative approach to mod design with a genuine interest in how players experience and reshape games
- Ability to generate a high volume of creative mod ideas quickly, including under tight deadlines
- Ability to learn and adapt to new technical frameworks
- Experience with Unreal Engine and/or Unity or exposure to other engines used across AAA, AA, and indie titles
Preferred Qualifications
- Experience developing game trainers or modification tools
- Background in game development or modding communities
- Familiarity with game engine architectures and event systems
- Reverse engineering experience (disassembly, debugging tools, static/dynamic analysis, etc.)
- Technical Knowledge Areas: Programming proficiency, Memory management and pointer manipulation, Function hooks