Game Development Adjunct
University of Saint Francis · Fort Wayne, IN · 26 mo ago
EngineeringInternship
Mission
The University of Saint Francis offers formation of the whole person by providing an encounter with the heart and mind of Jesus Christ so that God, who is Love, may be loved. Through our Catholic identity, Franciscan charism, and liberal arts tradition, we prepare students for personal and professional lives of virtue, service, and joy.
Job Summary
Instructor is responsible for teaching students the techniques and pipelines within the Video Game field. Instructor will deliver course materials twice weekly to the class at the defined course time. Courses vary from game engine programming, game development, and game theory.
Major Responsibilities/Activities
- Teach course content during the scheduled course time (typically 2.5 hours per week)
- Grade student projects and assignments in a timely manner (typically 1-3 hours per week)
- Constructively critique student work for improvement.
- Provide students with additional learning materials and opportunities.
- Teach to the program outcomes.
- Teach to an agreed upon syllabus with the Program Director.
Minimum Qualifications
- Education: Master’s degree in related field OR Bachelor’s degree in related field with +3 years of professional experience
- Experience: +3 years working in video game or application development related field. Managing team-based projects.
- Knowledge and Skills: Proficiency in C# programming language. Expertise in the Unity 3D Game Engine. Experience with multiplatform deployment. Knowledge of entire game development pipeline. Knowledge of Unreal Engine a plus. Knowledge of project management methods such as SCRUM and Agile a plus.
To Apply
To apply for this job please visit app.frevvo.com.