Game Developer
Valicy · Greenville, NC · 3 mo ago
On-siteInformation TechnologyFull-time
Summary
The Game Developer is responsible for designing, implementing, and maintaining high-quality games built on the Unity framework across multiple regulated gaming platforms. This role is hands-on and impact-driven, focused on translating game design and creative direction into performant, reliable, and engaging gameplay systems.
Responsibilities
- Act as an ambassador of Valicy’s Mission, Vision, and Values through daily work and team interactions.
- Design, develop, and implement gameplay systems using Unity for multiple target platforms.
- Translate game design documents, concepts, and creative direction into clean, functional, and engaging gameplay.
- Collaborate closely with designers, artists, QA, and production to resolve issues and improve game quality.
- Build internal tools, tech-art utilities, and workflows that accelerate development and reduce friction across teams.
- Empower content creators by creating flexible, data-driven systems that minimize ongoing engineering intervention.
- Maintain and improve existing games through debugging, optimization, and feature enhancements.
- Identify technical risks early and propose practical solutions that balance speed, quality, and scalability.
- Provide clear recommendations and technical insights to leadership to support strategic and operational goals.
Requirements
- 3–5 years of professional experience or demonstratable equivalent personal experience developing interactive applications or games using Unity
- Strong C# programming skills with an emphasis on clean, maintainable, and performant code
- Solid understanding of game architecture, gameplay systems, and real-time performance considerations
- Experience debugging complex systems and maintaining live or legacy products
- Ability to work collaboratively in a cross-disciplinary team environment
- Strong ownership mentality and willingness to take responsibility for shipped features
Preferred Requirements
- Experience building tools or frameworks to support designers and artists
- Familiarity with data-driven or configuration-based game systems
- Experience working on regulated, distributed, or hardware-integrated gaming platforms
- Exposure to optimization, profiling, and performance tuning in Unity
- Interest or expertise in AI-assisted workflows, automation, or tooling to improve developer productivity.