Game Art Lead
ARRISE · United States · 3 wk ago
RemoteRemoteArt & CreativeFull-time
About the role
We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for an experienced Game Art Lead.
Responsibilities
- Own the game’s visual creative development from start to finish
- Take a hands-on approach to conceptual development, providing concept art, mockups, and visual prototypes
- Execute concepts with a dedicated offshore art team, both creating assets yourself (especially when communicating what you expect from the team) and coordinating with the team to deliver assets for development
- Work closely with the Game Designer and mathematicians to ensure that the game’s visuals meet the established vision for the game and reinforce play style and game mechanics
- Playtest and iterate on the game’s visual presentation with an eye toward creating the best player experience possible
- Provide quality control over game art assets and their implementation
- Collaborate with other Game Art Leads to provide feedback and recommendations for improvement on each other’s games
- Regularly play competitors’ games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics
Requirements
- 5+ years of experience working in an art ownership capacity defining the visual approach for real-money slot games for iGaming or land-based markets
- Degree in Art, Graphic Design, or a related field, or equivalent experience
- Strong expertise with Adobe software, particularly Photoshop and Illustrator
- Strong command of typography, color, composition, layout, and visual storytelling
- Able to work with a wide variety of art styles, even if they are not your personal design style or preference
- Excellent visual and written communication skills, especially the ability to clearly communicate complex and creative concepts to stakeholders across the globe
- Up-to-date knowledge of industry trends, emerging game mechanics, and player expectations
Qualifications
- You should be able to move comfortably between strategic and detailed levels
- Be able to bring strong organization and structure to a fast-moving environment
- Be extremely creative, designing experiences that are intuitive and fun
- Obsess over detail and refinement
- Provide, accept, and act on feedback constructively