Jobs · Training · Massachusetts

Full-time Faculty, Screen Scoring (Game and Interactive Media Scoring)

Berklee College of Music · Boston, MA · 3 mo ago
Training$65k–$105k/yrFull-time

Primary Responsibilities

  • Teach undergraduate courses in game and interactive media scoring across introductory, intermediate, and advanced levels, including core curriculum and upper-level electives.
  • Develop and refine curriculum to reflect emerging trends in interactive audio, immersive storytelling, and nonlinear media.
  • Integrate contemporary game engines and middleware (Unity, Unreal Engine, FMOD, Wwise) into coursework.
  • Cultivate and expand interdisciplinary partnerships with peer institutions and external collaborators (e.g., USC, Fitchburg State, University of Wisconsin–Stout, and others).
  • Collaborate with Berklee ITS and Lab Operations to maintain and advance classroom technology infrastructure.
  • Mentor and train junior faculty, tutors, and student employees within the department.
  • Participate in departmental service, including course coordination, faculty meetings, visiting artist events, and program initiatives.
  • Maintain regular student office hours.

Required Qualifications

  • Bachelor’s degree or equivalent professional experience.
  • Significant professional credits as a composer and/or audio designer for games or interactive media.
  • Demonstrated teaching experience, preferably at the collegiate level.
  • Fluency in interactive audio workflows and middleware (Unity, Unreal Engine, FMOD, Wwise).
  • Strong communication, collaboration, and leadership skills.
  • Demonstrated commitment to diversity, equity, inclusion, and belonging in teaching and professional practice.

Preferred Qualifications

  • Experience with immersive and spatial audio (VR/AR/XR), 360° audio, or metaverse applications.
  • Advanced proficiency in scoring technology, including DAWs (Cubase, Pro Tools), notation software (Dorico), and virtual instruments.
  • Recording studio experience, session management, and conducting skills.
  • Strong background in composition, orchestration, and professional notation formatting and standards.
  • Knowledge of game design principles and nonlinear narrative structures.
  • Experience integrating generative AI tools into creative or pedagogical workflows.

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