Jobs · Engineering

expert engine engineer

Infinity Ward · United States · 3 wk ago
RemoteRemoteEngineering$124k–$229k/yrFull-time

Your Mission

Infinity Ward is seeking a talented and passionate Expert Engineer to oversee game systems development. The ideal candidate will have functioned as a generalist with industry experience in core engine architecture. The primary focus is at the systems and engine level, working with other members of the team (including Designers, Animators, Artists and other Engineers) to achieve phenomenal results.

  • Design and implement cutting edge core systems that either provide new functionality or improve the efficiency of our existing code base.
  • Research areas of improvement; push the limits of what Call of Duty can accomplish.
  • Collaborate with other engineers and content creators on technical design and feature roll out.
  • Support memory budgeting, performance analysis and optimization work.
  • Review the work of other engineers and provide mentorship.

Player Profile

  • 12+ years of systems or engine development experience.
  • Contributed significantly to the development of one or more shipped games.
  • Excellent debugging and performance analysis skills.
  • Experience architecting and debugging threaded systems.
  • Deep knowledge of C++ programming and practices.
  • Excellent problem solving and analytics skills.
  • Self-motivated, ability to work independently and efficiently under deadlines.

Pluses:

  • Strong 3D math and algebra skills.
  • Experience contributing code toward a bespoke internal game engine.
  • Experience with asset pipeline, and associated runtime memory and streaming technology.
  • Experience with game networking techniques.
  • Experience with multi-platform development, including PC, Xbox, and PlayStation.

Requirements

  • 12+ years of systems or engine development experience.
  • Contributed significantly to the development of one or more shipped games.
  • Excellent debugging and performance analysis skills.
  • Experience architecting and debugging threaded systems.
  • Deep knowledge of C++ programming and practices.
  • Excellent problem solving and analytics skills.
  • Self-motivated, ability to work independently and efficiently under deadlines.

Pluses

  • Strong 3D math and algebra skills.
  • Experience contributing code toward a bespoke internal game engine.
  • Experience with asset pipeline, and associated runtime memory and streaming technology.
  • Experience with game networking techniques.
  • Experience with multi-platform development, including PC, Xbox, and PlayStation.

Benefits

Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others.

Pay

The standard base pay range for this role is $124,000.00 - $229,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location.

Schedule

Work from home (remote).

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