Jobs · Information Technology · California

Embedded Software Engineer - RISCV

NVIDIA AI · Santa Clara, CA · 4 days ago
Information TechnologyFull-time

About the role

NVIDIA is searching for a highly motivated, creative embedded software engineer to join the GPU Software team. You will design key aspects of our RISCV BSP package used across the GPU, collaborating with hardware engineers and fellow software engineers.

Responsibilities

  • Define, design, develop and verify features for next-gen RISCV controllers on our GPU
  • Collaborate with hardware engineers and fellow software engineers
  • Follow the devices all the way through the development process to the customer desktops, notebooks, workstations, and gaming console products that are used throughout the world
  • Heavily involved with the early modeling and simulation required to produce our world-class products
  • Multiple opportunities to collaborate and communicate effectively with teams from all around the globe

Requirements

  • BS or MS degree in Computer Engineering, Computer Science, or related degree (or equivalent experience)
  • 8+ years of meaningful software development experience, especially with embedded systems
  • You can demonstrate a hands-on technical background; excellent C programming and embedded, device driver development experience
  • Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)

Qualifications

  • Familiarity with the RISCV architecture and Rust programming language
  • Experience with inner workings of toolchains such as gcc, gdb
  • Background with embedded system SW concepts, e.g.: RTOS and overlay programming models
  • Experience with simulation, emulation and HW development cycle
  • Good documentation and ability to communicate with others

Skills

  • Strong problem-solving skills
  • Excellent communication and collaboration skills
  • Ability to work independently and as part of a team

Benefits

Ways To Stand Out From The Crowd

  • Familiarity with the RISCV architecture and Rust programming language
  • Experience with inner workings of toolchains such as gcc, gdb
  • Background with embedded system SW concepts, e.g.: RTOS and overlay programming models
  • Experience with simulation, emulation and HW development cycle
  • Good documentation and ability to communicate with others

Pay

The base salary range is $184,000 - $287,500 USD.

Schedule

Full-time

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