Embedded Graphics Software Engineer
Experis · New Jersey, United States · 1 mo ago
RemoteRemoteInformation TechnologyContract
What's the Job?
Develop and optimize embedded graphics software using OpenGL to enhance visual performance.
Collaborate with cross-functional teams to integrate graphics solutions into various platforms.
Utilize Epic Deos experience to support real-time operating system (RTOS) requirements.
Analyze system-level behavior of multi-core processors and memory architectures to improve efficiency.
Monitor and analyze shared resource usage, ensuring system stability and performance.
What's Needed?
- Proven experience in embedded graphics development with OpenGL.
- Knowledge of Epic Deos or similar RTOS environments.
- Understanding of multi-core processor architecture and shared memory systems.
- Familiarity with memory controller design, cache hierarchy, and main memory systems.
- Experience with WCET analysis considering interference channels such as I/O, GPU, and FPGA.
What's in it for me?
- Opportunity to work remotely with a dynamic and innovative team.
- Engagement in challenging projects that push technological boundaries.
- Potential for immediate start with a possibility of a 3-month contract-to-hire arrangement.
- Exposure to advanced processor and graphics development environments.
- Supportive work environment that values diversity and inclusion.