Jobs · Information Technology · California

Développeur.se sénior.e d’outils /Senior Tools Developer (Apex Legends)

Respawn Entertainment · Los Angeles Metropolitan Area · 1 wk ago
HybridInformation Technology$141k–$204k/yrFull-time

About the role

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars Jedi titles. Join us to help shape the future of one of the world’s leading live service franchises.

As a Senior Tools Developer, you will report to the Lead Tools Developer and own the development of asset pipeline tools for Apex Legends. You will design and improve systems that support content creation, packaging, and delivery. You will partner with engine, rendering, and content teams to streamline workflows, improve reliability, and enable teams to build high-quality player experiences efficiently.

Responsibilities

  • Design and maintain asset pipeline tools and core systems
  • Build scalable solutions for asset compilation and packaging
  • Optimize workflows for reliability, speed, and usability
  • Collaborate with engine, rendering, and content teams
  • Resolve toolchain issues and manage technical debt
  • Implement automated testing and continuous integration
  • Mentor developers through reviews and technical guidance

Requirements

  • 8+ years developing tools or engine systems for games
  • Strong C++ experience in production environments
  • Experience building or supporting asset pipelines
  • Familiarity with asset compilation and packaging systems
  • Experience working with large codebases and pipelines
  • Understanding of game engine architecture and editor workflows
  • Experience improving performance and reliability of tools

Pay

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting.

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): $141,400 - $204,400 CAD
  • California (depending on location e.g. Los Angeles vs. San Francisco): $165,000 - $256,000 USD

Benefits

Pay is just one part of the overall compensation at EA.

United States

  • Paid time off (3 weeks per year to start)
  • 80 hours per year of sick time
  • 16 paid company holidays per year
  • 10 weeks paid time off to bond with baby
  • Medical, dental, and vision insurance
  • Life insurance and disability insurance
  • 401(k) retirement plan
  • Certain roles may be eligible for bonus and other incentive programs

Canada

  • Vacation (3 weeks per year to start)
  • 10 days per year of sick time
  • Paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave)
  • Extended health, dental, and vision coverage
  • Life insurance and disability insurance
  • Retirement plan
  • Certain roles may be eligible for bonus and other incentive programs

Schedule

Hybrid

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

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