Design Engineer
Obble · United States · Yesterday
RemoteRemoteEngineeringFull-time
Recruiting software is famously ugly, and the people using it spend their entire working day in it. That is the opening we are taking: Obble should feel like an instrument, not a form. This is a design role with commit access. You will not hand a file to an engineer; you will build the thing, at the level of craft the marketing site already holds. What you will do Own the interface end to end, from the first sketch to the merged pull request.Grow the design system: the type scale, the color tokens, the motion, and the components everything else is built from.Make dense screens readable. A recruiter comparing forty candidates needs hierarchy more than decoration.Hold the line on accessibility: keyboard paths, contrast, and reduced motion are part of the design, not a later pass. What we are looking for A portfolio of interfaces you both designed and built. We would rather see three real screens than thirty concepts.Fluent React and CSS, and strong opinions about layout, typography, and spacing.Comfort making product decisions, not just visual ones. Nice to have Tailwind, Next.js, or motion work (Framer Motion, WebGL, canvas).You have designed for data-dense professional tools before. Apply for this role Four fields and a resume. No account, no portal, no eleven-step form. Your name(required)Email(required)LinkedInOptionalPortfolio or GitHubOptional Resume