Curator II (3542) - Applied Design Program Manager - Randall Museum - SF Recreation & Parks
City and County of San Francisco · San Francisco, CA · 1 wk ago
Information Technology$97k–$118k/yrFull-time
About the role
The Randall Museum's Applied Design Program Manager position is responsible for overall administration of the Museum’s carpentry shop, Technology FabLab and ceramics studio. This position also plays a major role in new exhibit construction and contributes to overall exhibit maintenance.
- Planning and managing quarterly classes and occasional workshops.
- Ensuring high quality programs by coaching instructors with syllabi, classroom management and efficient materials use.
- Supporting all Museum programs when applicable.
- Responsible for building and maintaining permanent and changing exhibits with planning, preparation, and installation of new museum exhibits.
Responsibilities
- Overseeing operations in the woodshop, ceramics studio and FabLab that includes materials/supplies organization and ordering, equipment maintenance and communication issues/updates with the Museum Director.
- Maintaining high standards of safety, organization and professionalism for all that use the Randall workshop spaces.
- Responsible for an annual budget for the Applied Technology Program.
- Contracts with city vendors for all supplies & equipment, coordinates with maintenance staff within the department, bidding and contracting outside contractors for shop or exhibit Improvements.
- Supervision of Randall Museum Friends part-time instructors and Recreation and Parks part-time staff; classes 3286 Recreation Coordinator, 3279 Recreation Leader, 3260 Crafts Instructor and 9910 Public Service Trainee.
- Sets standards, goals, establishes priorities, identifies problems and makes problem-solving decisions.
- Schedule and assign work to staff and volunteers.
- Develop and teach training programs to staff and volunteers.
- Responsible for public programming for the studios– Instructs adults & teens – in a wide range of applied technology programs such as woodworking, ceramics, metal working, electronics, robotics, optics, electronic arts.
- Develops and conducts other applied Arts programming for general public, school field trips and after-school programs.
- Represents the museum and presents programs at outside department and community events.
- Responsible for maintaining equipment and materials safety records.
- Conducts safety training classes for all staff and program participants as needed for specific programs.
- Responsible for maintaining a wide range of shop equipment as well as scientific tools & materials for classroom teaching. Also responsible to learn how to maintain equipment that is not familiar.
- Help coordinate museum wide events.
- Develop, design, construct and install bi-yearly museum exhibits and plans and prepares activities for family day events.
- Make regular personal contacts with the general public, outside organizations, and groups.
- Provides information about the museum’s activities and collections and represents the museum at department events and other media venues outside the museum.
- Partner with government agencies, foundations and individuals on applied arts programs.
- Contract and coordinate with youth work programs to train and employ youth.
- Works in conjunction with Recreation & Park Department and other city Youth Works programs for employment opportunities.
Qualifications
- Education: Possession of a Bachelor’s degree from an accredited college or university with major course work in the fine arts, art history, decorative arts, design, history, library science, museum studies, natural history, science, technology, or other closely related disciplines.
- Experience: Three (3) years of museum experience.
- Desirable Qualifications: Major course work is preferred in science, engineering, industrial arts, electronics, industrial design, or related subject matter. Three years of experience in designing and implementing multi-session classes in applied arts. Experience in exhibit design, graphic design, industrial design, fabrication, STEM education or similar professional experience. Four years of supervisory experience with museum, education or recreation staff. Demonstrated cultural competency and effective education practice to connect with a wide range of learners. Excellent communication and collaboration skills. Graphic Design, Technical Drawing, or Illustration. Experience working with young learners.