Jobs · Engineering · Washington

CONTRACT - Sr Engineer, Cloud + SDET (NTD)

Nintendo · Redmond, WA · Today
Engineering$69.78–$125.57/hrContract

Description Of Duties

  • Build and maintain automated tests and SDET-style tooling.
  • Develop, maintain, and improve tests for Nintendo's systems.
  • Perform deep troubleshooting and root-cause analysis for low-level, concurrent code.
  • Work with engineering teams to resolve defects and improve reliability.
  • Create practical, creative solutions to difficult technical problems.
  • Support CI systems and automated regression detection.

Summary Of Requirements

  • 5+ years related experience.
  • Solid understanding of software quality and test automation.
  • Experience with concurrent programming and low-level systems and developing multithreaded software.
  • Strong bug-fixing and triage skills with knowledge of software testing methodologies and software quality assurance processes.
  • Clear communication and cross-team collaboration with the ability to solve hard problems creatively.
  • Proficient with fundamental computer science data structures and algorithms in C & Modern C++.
  • Building and running software in Windows, Linux and embedded systems.
  • Degree in Computer Engineering, Computer Science or Electrical Engineering.

Preferred Requirements

  • Experience with compilers and optimization pipelines and a background in debugger internals.
  • Knowledge of GPU/graphics engineering (Vulkan, DirectX or OpenGL).
  • Ensure quality of modern C++ systems (C++20/23/26) across compilers, debuggers, graphics, and emulation and virtualization.

Nintendo Technology Development

A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies. Nintendo is an equal opportunity employer.

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