CONTRACT - Concept Artist (NST)
Nintendo · Redmond, WA · 3 wk ago
$31–$47/hrContract
About the role
Nintendo Software Technology Corporation, based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. Its mission is to design, develop and deliver the very best video games, conducting research, using state‑of‑the‑art equipment and reviewing methods of operation to continually improve game quality. As a concept artist, you will collaborate closely with other artists and designers in support of environment visuals and gameplay features.
Responsibilities
- Participates in the creation of 2D Concept that meets required direction and quality specifications.
- Participates in assigned illustrations, 3D models, and textures for environments and objects.
- Participates in assigned animations for 3D and 2D assets.
- Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
- Implements game play features aligned to game design goals.
- Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
Requirements
- Proven artistic and technical skills in basic 2D art production.
- Experienced with game development pipelines and game engines (e.g., Unreal, Unity or a proprietary engine).
- Proven proficiency with commercial art production software (e.g., Photoshop, Maya, Zbrush, Substance Painter, etc.).
- Capable of excellent organizational and communication skills.
- Can respond to feedback and iterations quickly and efficiently.
- Undergraduate degree in art or related field; or equivalent education and experience.
Benefits
- Medical insurance eligibility
- Employee assistance program
- Paid sick leave
Pay
Pay Range $31—$47 USD
Schedule
This is a hybrid position requiring regular onsite work following the schedule and guidelines for the division.