Build Programmer
About Us
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design.
About the Role
Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide.
We're looking for a Build Programmer passionate about CI/CD, automation, and developer productivity to help build and maintain the infrastructure that powers Rocket League. You'll partner with engineering, QA, production, and infrastructure teams to create reliable, scalable build systems that enable developers to ship high-quality software efficiently. In this role, you'll improve build pipelines, optimize developer workflows, and create tools that reduce friction across the software development lifecycle. Your work will directly impact how quickly teams can iterate, validate changes, and deliver world-class experiences to millions of users.
Responsibilities
- Collaborate with developers, QA, Production, and Release to optimize their workflows for Rocket League
- Design, maintain, and improve build automation systems and CI/CD pipelines for large-scale game projects
- Monitor build health, troubleshoot failures, and drive root-cause analysis to improve pipeline stability
- Own and support various tools and processes owned by the Rocket League Build Programming Team
- Support software releases by ensuring build systems remain reliable and responsive during critical milestones
Requirements
- Strong communication and collaboration skills, with the ability to work effectively across multidisciplinary teams
- Experience building and maintaining CI/CD pipelines and modern build automation systems
- Strong understanding of software build systems, dependency management, and release engineering best practices
- Proficiency with languages such as C#, Python, PowerShell, or Bash to automate development workflows
- Experience with version control systems such as Perforce or Git
- Familiarity with cloud infrastructure (AWS, Azure, or GCP) and administering Windows-based build environments; Linux experience is a plus
- Strong troubleshooting and problem-solving skills with a focus on reliability, scalability, and developer productivity
Benefits
- Comprehensive medical, dental, and vision coverage with 100% premiums paid for you and your dependents
- Vision HRA (Health Reimbursement Arrangement)
- Long-term disability and life insurance
- 401k with competitive employer match
- Robust mental well-being program through Modern Health, offering free therapy and coaching for employees and dependents
- Unlimited PTO and sick time
- Company-wide paid breaks and events throughout the year
- Paid sabbatical after 7 years of employment