Associate Art Director (Apex Legends)
About the Role
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Respawn Entertainment, founded in 2010, is the Academy Award-winning studio behind critically acclaimed games such as Apex Legends, Titanfall, Star Wars™ Jedi: Fallen Order, and Medal of Honor: Above and Beyond. We’re looking for an Associate Art Director with a strong focus on high-level concept art to join the Apex Legends team. In this role, you will help shape and drive the artistic vision across a range of internal and external projects. The position is approximately 70% hands-on craft and 30% creative leadership and cross-functional collaboration.
Responsibilities
- Partner closely with the Franchise Art Director, Creative Directors, and Leads to translate high-level visual direction and establish the benchmark for quality across the team
- Create expert-level key art, previsualization, and concept designs across characters, environments, weapons, and props
- Articulate a clear visual style through comprehensive style guides, mood boards, documentation, and reference material
- Serve as a core advocate for franchise goals by proactively identifying visual or technical risks, removing operational roadblocks, and guiding the visual evolution of the universe
- Develop, motivate, and mentor team members, establishing clear opportunities for challenge and career advancement
- Participate in art department recruiting efforts, including portfolio screening, candidate interviewing, selection, and hiring decisions
- Balance IP requirements with creative freedom
- Align artistic needs with game design and transmedia constraints, engine workflows, and external outsourcing partners
Requirements
- 6 to 8 plus years of professional concept art experience in the game industry, supported by a portfolio demonstrating expert design, composition, anatomy, mechanics, and visual storytelling
- Expertise in industry-standard 2D and 3D software such as Photoshop, Blender, and Maya, with a strong emphasis on 2D concept art and previsualization
- Strong working knowledge of real-time game engines, asset creation workflows, and external partner or outsourcing pipelines
- Proven ability to lead by example, deliver and receive constructive feedback, and build trust across multidisciplinary teams with empathy and professionalism
- A proactive, solution-oriented mindset with high standards for team ownership and project delivery
- Deep enthusiasm for playing and making games
- Passion for the Apex Legends Universe and a clear understanding of its visual identity and potential evolution
Pay
Pay ranges listed below reflect what EA in good faith expects to pay for this role in these locations at the time of posting. Pay offered will be determined based on relevant business and candidate factors.
- British Columbia (e.g., Vancouver, Victoria): $133,500 - $186,400 CAD
- California (e.g., Los Angeles, San Francisco): $153,700 - $233,600 USD
Benefits
United States
- Paid time off: 3 weeks per year to start, plus 80 hours of sick time and 16 paid company holidays per year
- 10 weeks of paid time off to bond with a new baby
- Medical, dental, and vision insurance
- Life insurance and disability insurance
- 401(k) retirement plan
- Eligibility for bonus and other incentive programs (certain roles only)
Canada
- Vacation: 3 weeks per year to start, plus 10 days of sick time per year
- Paid top-up to EI/QPIP benefits up to 100% of base salary when welcoming a new child (12 weeks for maternity, 4 weeks for parental/adoption leave)
- Extended health, dental, and vision coverage
- Life insurance and disability insurance
- Retirement plan
- Eligibility for bonus and other incentive programs (certain roles only)
Additional benefits include physical, emotional, financial, career, and community wellness support, such as healthcare coverage, mental well-being resources, complimentary games, and more, tailored to local needs.