3D Designer – Unreal Game Environments
Twine · United States · 1 wk ago
RemoteRemoteDesignContract
Join a creative project as a remote 3D environmental artist, contributing to the visual development of an Unreal Engine game. You will be responsible for designing and producing immersive environments that align with the game's artistic direction and technical requirements. This role is ideal for those passionate about real-time 3D art and eager to build experience in game development. Responsibilities Design, model, and texture 3D environmental assets optimized for real-time performance in Unreal Engine Collaborate with the art and development teams to ensure assets meet visual and technical standards Implement assets into Unreal Engine, ensuring seamless integration and consistency with the game's style Iterate on feedback to refine and polish environmental elements Maintain organized project files and adhere to established workflows Skills And Requirements Proficiency in 3D modeling and texturing software such as Blender, Maya, or 3ds Max Experience creating assets for Unreal Engine or similar real-time engines Understanding of PBR workflows and optimization for game environments Strong sense of composition, color, and lighting in environmental design Ability to work independently and communicate effectively in a remote setting Portfolio demonstrating relevant 3D environment work Availability for remote collaboration and regular progress updates About Twine Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally. Our Mission Twine's mission is to empower creators and businesses to thrive in an AI-driven, freelance-first world.