3D Character Artist & Animator
Call Me Sensei · Washington County, OR · 3 wk ago
Art & CreativeFull-time
About Call Me Sensei
Call Me Sensei is a romantic, anime-inspired language learning app where users form emotional bonds with AI-powered Senseis while learning Japanese. We're blending AI, storytelling, and gaming UX to create a new genre of interactive learning — and now we're going 3D.
What You'll Be Responsible For
- Model high-fidelity stylized humanoid characters based on concept art
- Rig full-body and facial animation systems (blendshapes, bones, expressions)
- Develop and implement anime-style cel shaders that work beautifully in Unity
- Create reusable animation clips (idle, emotion states, interactions, walk cycles, etc.)
- Collaborate with the AI and Unity team to integrate animation based on agent outputs (e.g., flirty, shy, angry)
- Optimize models, rigs, and shaders for mobile performance
- Own the full pipeline from model to in-game character
Requirements
- Strong portfolio of anime-style or stylized 3D characters
- Expert in Blender (modeling, rigging, animation, materials)
- Comfortable working in Unity to integrate characters and test live behavior
- Proven experience developing cel-shading materials that mimic 2D anime style
- Solid understanding of facial rigging and expressive body movement
- Familiar with best practices for mobile optimization (polycount, texture atlas, LODs)
- Able to work independently and iterate quickly with feedback
Bonus Points
- Experience with live 2D/3D hybrid animation or visual novels
- Interest in anime, romantic RPGs, or AI-driven character experiences
- Experience scripting basic animation logic or integrating with Unity Animator Controller
- Familiarity with expression-driven animation logic (e.g. reacting to mood states from AI input)
Work Setup
- Remote (Asia-friendly timezone preferred)
- Flexible schedule with weekly async check-ins
- Close collaboration with AI, Unity, and creative teams
- Tools: Blender, Unity, GitHub, Notion, Discord, Figma
"This role shapes how players experience the world every day."