3D Character Art Lead
Ladders · United States · 1 mo ago
RemoteRemoteArt & Creative$153k–$230k/yrFull-time
About the role
This role will support high-priority business initiatives that require strong execution, sound judgment, and measurable follow-through. You will partner with cross-functional stakeholders to clarify priorities, solve operational challenges, and move important work forward. The position offers the opportunity to contribute to meaningful outcomes while strengthening the systems and habits that support durable performance within a hospitality and recreation environment.
Responsibilities
- Lead 3D character art development coordinating with a multidisciplinary team
- Mentor, inspire, and guide a talented team of artists throughout production
- Cultivate a culture of feedback and creative debate within the team
- Develop scalable art workflows and processes to enhance quality
- Motivate and consult the team on art craft and process improvements
- Promote collaborative culture while being an effective communicator
- Manage and develop style guides and assist in creating game assets
Qualifications
- Deep understanding of character art pertinent to competitive action and fighting games
- Proven leadership experience in early AAA game development
- Experience managing art teams focused on 3D character art and customization
- Demonstrated skills in stylized art and adaptability to various styles
- Expert knowledge of Maya, Blender or Max, and Substance
- Proficient in Unreal Engine
- Strong organizational, analytical, and problem-solving skills with attention to detail
Benefits
- Medical, dental, and vision insurance
- Matching 401(k) plan
- Paid time off and wellness programs
- Employee discounts for Sony products
- Potential eligibility for a bonus package
Location: Remote - US based candidates only, no visa sponsorship available
Compensation: $153,000 – $230,000 annually