Jobs · Art & Creative

Video Game Designer (Gameplay Design & Mechanics Development) - Volunteer Role

The Donovan's Venom 501c3 · Lilburn, GA · 4 wk ago
Art & CreativeVolunteer

Position Overview

The Video Game Designer (Gameplay) is responsible for designing and refining core gameplay mechanics, player interactions, and moment-to-moment experiences within game projects. This role focuses on how the game feels to play—ensuring mechanics are responsive, engaging, and aligned with the overall game design.

Key Responsibilities

  • Core Gameplay Design

  • Design gameplay mechanics such as Movement Controls, Combat (if applicable), Player interactions

  • Ensure mechanics are intuitive and engaging

  • Player Experience & Feel

  • Focus on moment-to-moment gameplay feel

  • Improve responsiveness and control

  • Enhance player interaction quality

  • Prototyping & Iteration

  • Develop and test gameplay prototypes

  • Experiment with mechanics and interactions

  • Iterate based on feedback and testing

  • Gameplay Balance & Tuning

  • Adjust gameplay elements for Difficulty, Responsiveness, Fairness

  • Improve pacing and player experience

  • Unity & Implementation Support

  • Work within Unity (or similar engine) to Implement mechanics

  • Test gameplay interactions

  • Collaborate with developers on functionality

  • Create and maintain Gameplay documentation

  • Mechanics descriptions

  • Ensure clarity for development teams

  • Cross-Functional Collaboration

  • Work with Developers (implementation)

  • Artists (visual feedback and alignment)

  • UX/UI teams (player interface and interaction)

  • Ensure cohesive gameplay experience

  • Playtesting & Feedback Integration

  • Participate in playtesting sessions

  • Analyze feedback

  • Refined gameplay mechanics accordingly

  • Problem-Solving & Constraints

  • Adapt gameplay based on Technical limitations

  • Scope constraints

  • Balance creativity with feasibility

  • Continuous Improvement

  • Improve gameplay quality over time

  • Stay current with game design trends

  • Enhance player engagement

Volunteer Commitment Expectations

  • Estimated Commitment: 8–12 hours per week

  • Flexible schedule

  • Participation in game development meetings required

  • Fully remote

Minimum Qualifications

  • 1–3 years of experience in Game design Gameplay design Interactive systems

  • Understanding of Core gameplay mechanics Player interaction design

Preferred Qualifications

  • Experience with Unity or similar game engines

  • Experience working on game projects (academic, indie, or professional)

  • Experience in collaborative or remote teams

Core Competencies

  • Gameplay Design

  • Designs engaging and responsive mechanics

  • Focuses on player interaction

  • Player Experience

  • Improves gameplay feel and usability

  • Enhances engagement

  • Problem Solving

  • Adjusts gameplay based on feedback

  • Resolves design challenges

  • Collaboration

  • Works with developers and artists

  • Aligns gameplay with overall design

  • Attention to Detail

  • Ensures precision in mechanics

  • Maintains clarity in documentation

  • Adaptability

  • Iterates designs based on testing

  • Adjusts to evolving requirements

Work Environment

  • Full-time remote

  • Creative and iterative workflow

Important Disclaimer

This is a volunteer position and does not constitute employment. We are onboarding individuals who are ready to contribute immediately. Please only apply if you are prepared to begin within the next 14 days.

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