Jobs · Art & Creative · Colorado

Technical Designer

Level · Austin, CO · 2 days ago
On-siteArt & CreativeFull-time

What You'll Do

  • Collaborate on a mutli-disciplinary team to deliver end-to-end instructional design for core EdTech learning content, from concept through production
  • Create and implement animations and visual content that is pedagogically relevant and appropriate
  • Partner with content specialists, product managers, producers, UX/UI, and engineers to translate instructional intent into polished, interactive digital experiences
  • Apply principles of UX/UI design, integration design, and systems thinking to new and innovative learning activities
  • Drive the playtest feedback loop. Sit in on playtests, make sure findings actually turn into changes, correct content yourself where you can, and escalate the bigger issues to supporting teams
  • Design with extensibility in mind. Consider how a given solution could serve broader use cases beyond the immediate ask
  • Work fluidly with teachers, engineering, product, and UX to keep everyone aligned on what's being built and why
  • Leverage AI and generative AI tools to accelerate content development workflows and improve quality at scale
  • Evaluate and refine AI-assisted content for pedagogical soundness, developmental appropriateness, and standards alignment

You'll Thrive in This Role If You Have

  • 3+ years of experience in design, product design, or interactive content development
  • Experience scripting or modding in a game engine environment (Unreal, Blueprints, Lua, Godot, or comparable tools)
  • Basic UI/UX sensibilities — you know good experience design when you see it, even if it's not your primary discipline
  • A track record of rapid prototyping. You can take existing tools and content and quickly shape them toward a specific experience outcome
  • A genuine passion for holistic experience quality: coherence, polish, and deep empathy for the end user's journey
  • Strong cross-functional communication skills — you can translate between design, engineering, and product without losing nuance
  • Able to manage multiple workstreams and maintain high quality at startup pace
  • A portfolio or work samples demonstrating instructional design, interactive content, game design, and/or animation work (please include a link with your application)

Nice to Have

  • K–12 classroom teaching experience
  • Experience with adaptive or personalized learning systems
  • Experience directly incorporating research findings into product or content decisions

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