Jobs · Art & Creative · Nevada

Technical Artist III

Ainsworth Game Technology · Las Vegas, NV · 6 mo ago
On-siteArt & CreativeFull-time

Main Responsibilities

  • Produce high-quality animations using animation principles for characters, environments, UI, and VFX
  • Encourage and generate creative ideas and solutions with the team
  • Exhibit excellent time management to deliver art and animations to the required quality, specification, and time
  • Demonstrate a strong understanding of how art and animation support gameplay and narrative, and effectively communicate these links to the team
  • Proficiently use 3D animation software (e.g., Maya, Blender, Unity)
  • Create efficient 3D rigging, weighting, and animation files optimized for Unity
  • Create optimized texture sheets for 3D assets implemented in Unity
  • Prioritize optimization when integrating animations within the game engine

Requirements

  • 3+ years of experience using Unity
  • 5+ years of game development experience
  • Senior level art and animations skills (2D/3D, character, environment, UI, VFX)
  • Software experience in Maya, Blender, Unity, Photoshop, and Perforce
  • Technical experience in modeling, skinning, and rigging 2D/3D assets/characters
  • Experience working on business-level tasks, e.g., cross-discipline pipeline development
  • Knowledge of game development on multiple projects, enabling pragmatic, strategic judgments, and providing creative ideas and solutions to the team
  • Proven experience delivering art and animations on ambitious timelines
  • Excellent showreel showcasing your art and animation capabilities

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