Technical Animator
As a leading mobile games developer, Jam City is looking for dynamic, collaborative innovators who thrive in a fast-paced environment.
About Jam City
Jam City is a leading entertainment studio with a proven track record of creating some of the world’s most beloved casual puzzle and story-driven mobile games. The company is headquartered in Los Angeles with a global network of studios and talent.
Responsibilities
- Rig characters, creatures, and props that adhere to all the animation needs.
- Export, import, and assemble animations in Unity.
- Create State Machine and Blend Trees in Unity.
- Augment and maintain the animation pipeline.
- Propose or create tools to automate the animation pipeline.
- Assist the animation team with high-quality animation, including short loops, locomotion cycles, and full cinematics with camera and character animations.
- Collaborate with the Lead Animator to refine and maintain the game's animation style and feel.
- Embellish story scenes with high-quality FX using particles or shaders in Unity.
- Set up and maintain cloth simulation pipelines.
- Maintain clean and organized work files.
Requirements
- A minimum of 5 years of experience rigging characters and props using Maya.
- A minimum of 3 years of experience animating characters using Maya.
- Mastery of Unity, with emphasis on animation and rigging.
- Self-motivated, excellent communicator, and a team player.
- Commitment to creating outstanding work rather than settling for the bare minimum.
- Excellent understanding of human and animal anatomy.
- Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms.
- Expertly apply animation principles to in-game animation: timing, acting, and body mechanics.
- Experience with Unity particle systems.
- Proven problem-solving and prototyping ability, collaborating within the animation team and across adjacent teams.
- Excellent grasp of the English language.
- Able to be onsite 5x a week.
Nice to Have
- Shipped AAA and/or mobile games as a technical animator, animator, rigger, or tech artist.
- Experience in creating animated shaders.
- Film animation experience.
- A passion for games!
Qualifications
To be considered, you MUST provide a demo reel with examples of your rigging and animation work, along with a shot breakdown explaining your responsibilities.
Benefits
- Unlimited vacation, paid sick days, kin care, and holidays (full-time positions only).
- 100% covered medical and company-sponsored dental & vision (plans vary).
- Life insurance, 401k, flexible spending accounts, and more.
- Wellness activities & programs.
- 12 weeks paid parental leave.
- Happy hours and company events.
Pay
The pay range for this full-time position is $90,000 – $110,000 salary per year. Starting pay depends on education, training, experience, certifications, location, business needs, or market demands. In addition to salary, Jam City provides a variety of benefits including medical, dental, vision, parental leave, paid time off, a 401(k) plan, life, disability, and accident insurance.