Jobs · Engineering · California

System Software Engineer, Dynamo-Triton Inference Server - New College Grad 2026

NVIDIA · Santa Clara, CA · Yesterday
EngineeringFull-time

About the role

NVIDIA is seeking a System Software Engineer to work on the Dynamo-Triton Inference Server. This role involves developing world-class GPU-accelerated AI inference serving software, contributing to feature development, driving broad customer adoption, and integrating the Triton Inference Server and NVIDIA Dynamo stacks.

Responsibilities

  • Develop world-class GPU-accelerated AI inference serving software.
  • Contribute to feature development and drive broad customer adoption.
  • Drive the convergence of the Triton Inference Server and NVIDIA Dynamo stacks to establish a unified, high-performance inference platform.
  • Ensure feature parity and effectively serve both Large Language Model (LLM) and non-LLM workloads.
  • Balance a variety of objectives such as building robust software designed to be deployed in production server or cloud environments, optimizing and balancing prediction throughput and latency, and developing and adopting the next generation of inference technologies.

Requirements

  • Pursuing or recently completed a MS or PhD in Computer Science or related field (or equivalent experience).
  • Excellent Rust or C++ skills, familiarity with Python, and strong programming & software design skills including debugging, performance analysis, and test design.
  • Experience with high-scale distributed systems and ML systems.
  • Strong communication skills and ability to work in a fast-paced, agile team environment.

Qualifications

  • Prior experience with AI frameworks and engines, such as TensorRT, PyTorch, ONNX, OpenVINO, vLLM, or TRT-LLM.
  • Knowledge of GPU memory management, cache management, or high-performance networking.
  • Experience with distributed systems programming.
  • Experience in contributing to a large open source project: use of GitHub, bug tracking, branching and merging code, OSS licensing issues handling patches, etc.

Skills

  • Excellent Rust or C++ skills.
  • Familiarity with Python.
  • Strong programming & software design skills including debugging, performance analysis, and test design.

Benefits

  • NVIDIA offers a competitive base salary range of $124,000 - $195,500 for Level 2 and $152,000 - $241,500 for Level 3.
  • You will also be eligible for equity and benefits.

Pay

  • The base salary range is $124,000 - $195,500 for Level 2 and $152,000 - $241,500 for Level 3.

Schedule

  • Full-time position.

Application Instructions

  • Applications for this job will be accepted at least until July 17, 2026.

Ways to Stand Out

  • Experience with AI frameworks and engines, such as TensorRT, PyTorch, ONNX, OpenVINO, vLLM, or TRT-LLM.
  • Knowledge of GPU memory management, cache management, or high-performance networking.
  • Experience with distributed systems programming.
  • Experience in contributing to a large open source project: use of GitHub, bug tracking, branching and merging code, OSS licensing issues handling patches, etc.

Equal Opportunity Employer

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Similar jobs