Staff Services Engineer
teamLFG · United States · 1 wk ago
RemoteRemoteEngineering$190k–$285k/yrFull-time
Responsibilities
- Build and maintain production-quality backend game services
- Collaborate daily with a cross-disciplinary team to design the core services for the game (including sessions, matchmaking, and player progression)
- Effectively write clear, concise, and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams
- Calmly deal with production incidents, participating in an on-call rotation after launch
Requirements
- Production experience designing and building backend game services
- Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
- Ability to diagnose complex system failures using logging and metrics
- Ability to write, debug, and maintain code in Rust
- Embrace a “we” culture in addition to being an outstanding collaborator and communicator
Nice-to-Have Skills
- Experience with “games as a service” online game development
- Experience leading (direct management, mentoring, or guiding) engineers
- Ability to write, debug, and maintain code in C++
- Working knowledge of Docker, Git, and Linux (including shell scripting and system configuration)
Pay
The base pay range for this role may vary based on geographic location. Please refer to the provided estimate for a role based in Seattle: $190,000 - $285,000 USD.