Jobs · Marketing · California

Sound Designer (Star Wars Jedi)

Respawn Entertainment · Los Angeles Metropolitan Area · 2 mo ago
HybridMarketing$93k–$129k/yrTemporary

About the role

Respawn was founded in 2010 by the original creators of the Call of Duty Franchise with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond. We're looking for a Sound Designer to join our team and help us deliver our next incredible experience for players.

Responsibilities

  • Design and edit interactive sound effects for gameplay systems, characters, abilities, environments, and UI using Reaper.
  • Integrate and tune audio assets using Wwise, Unreal Engine, and proprietary tools.
  • Use creative audio processing to craft sounds that are clear, impactful, and responsive in gameplay, and support the narrative.
  • Balance, mix, and troubleshoot sounds in-game to ensure clarity, consistency, and performance.
  • Collaborate with other departments to ensure audio supports gameplay and narrative intent.
  • Maintain audio standards through asset management, naming conventions, documentation, improving audio pipelines, and implementation of best practices.

Qualifications

  • 2+ years of professional game audio experience, preferably on AAA titles. Experience contributing to at least one shipped title is preferred.
  • Strong sound design abilities combined with an understanding of technical audio systems and workflows.
  • Ability to independently own audio content for small- to medium-sized gameplay features.
  • Skilled at integrating audio using game engines and audio middleware, especially Unreal Engine and Wwise.
  • Proficiency with DAWs, audio editing tools, and plugins, with preferable experience using Reaper and standard plugin suites such as Fabfilter/Soundtoys/etc.
  • Ability to quickly learn new in-house audio tools and workflows.
  • Detail driven and has ability to conform to project standards like naming conventions, implementation best practices, and style considerations.
  • Able to communicate effectively within and outside of the Audio Team.
  • Enthusiastic about game audio.
  • Strong communication and collaboration skills with both audio and cross-disciplinary teams.

Application requirements

  • An up-to-date resume and cover letter
  • A show-reel demonstrating your skills
  • As part of the application process, we may ask you to perform a sound test.

Pay

British Columbia (depending on location e.g. Vancouver vs. Victoria): $92,900 - $129,200 CAD. California (depending on location e.g. Los Angeles vs. San Francisco): $104,400 - $157,400 USD.

Benefits

In the US: paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time. In Canada: vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

Similar jobs

Designer

DorsiaNew York, NY· 5 days ago
Art & Creative$70k–$90k/yrapply on job-boards.greenhouse.io

Designer

Crate & BarrelDallas, TX· 1 wk ago
Art & Creative

Designer

CrederaAddison, TX· 2 wk ago
Designapply on interpublic.wd5.myworkdayjobs.com

Designer

INSPYR SolutionsNew York, NY· 2 wk ago
RemoteArt & Creative$78–$98/hrapply on www2.jobdiva.com

Designer

WS DevelopmentBoston, MA· 3 wk ago
Art & Creative$75k–$85k/yrapply on apply.workable.com

Designer

JDA WorldwideIndianapolis, IN· 4 mo ago
Designapply on recruiting.paylocity.com