Solutions Architecture Product Owner
About the role
Our team, the Command and Control, Battle Management and Communications (C2BMC) team at Lockheed Martin, is dedicated to engineering, developing, and integrating new capabilities for the Missile Defense System that protects the United States and its allies. While we operate within a large organization, we work in smaller, agile teams in a fast-paced, dynamic environment.
This role sits at the heart of an integrated solutions architecture and systems engineering effort, working on a multi-company team to define the operational, physical, functional, and technical architectures shaping an evolving C2BMC (Command, Control, Battle Management, and Communications) capability. As the product owner for the architecture, you will own the backlog of architecture artifacts, prioritize capability delivery, and ensure each increment aligns with stakeholder expectations.
- Architect missile defense command and control and battle management systems, leveraging existing COTS/GOTS components while guaranteeing full DoD interoperability.
- Translate high-level mission needs into cohesive hardware/software solutions by analyzing requirements, articulating desired capabilities to developers, engineers, SMEs, and users.
- Produce and maintain system models, interface control documents, and functional flow diagrams.
- Design and develop new systems, modernize legacy platforms, and drive the roadmap for architectural evolution.
- Lead portions of the design effort and support internal and external design reviews with clear written and oral technical presentations.
This position requires a government security clearance; you must be a U.S. Citizen for consideration. The role involves approximately 10% travel to customer sites throughout the U.S.
Responsibilities
- Design, develop, and oversee system architectures, including complex systems and systems design activities.
- Serve as the focal point for the development and communication of the system architecture.
- Convert mission requirements into total systems solutions, accounting for design and technology maturity constraints.
- Develop systems and system element architecture, design, and interface definitions.
- Support internal and external design reviews.
- Maintain knowledge of current and developing technologies and design and analysis methodologies.
- Develop models and architectural guidelines for current and future system development.
- Manage stakeholder priorities and define acceptance criteria for each architectural release.
Requirements
- A final secret clearance is required for consideration.
- Extensive track record of designing, developing, and integrating complex command and control or battle management solutions.
- Strong foundation in systems architecture, leveraging frameworks such as DoDAF, MODAF, or TOGAF, to translate mission requirements into complete, technology-ready system solutions while respecting TRL constraints.
- Experience in internal and external design reviews, producing models and architectural guidelines that steer both current initiatives and future development.
- Ability to manage stakeholder priorities and define acceptance criteria for each architectural release.
Skills
- Deep understanding of DoD and missile defense C2BMC architectures, system concepts, and standard test and data analysis techniques.
- Ability to identify, define, and communicate desired capabilities to both technical and non-technical audiences.
- Proficiency in creating architecture artifacts (functional diagrams, interface definitions, data models).
- Structured, logical analytical approach to refining high-level needs into integrated hardware/software solutions.
- Excellent written and oral communication; skilled at delivering concise, persuasive technical presentations.
- Demonstrated capability to lead complex architecture activities, mentor junior team members, and drive cross-functional alignment.
- Certified Product Owner (a plus).
- Certified Architect (e.g., TOGAF, Zachman) or equivalent demonstrated expertise.
- Experience integrating COTS/GOTS components and applying DoD interoperability standards such as MAUD and STANAG.
- Familiarity with model-based systems engineering (MBSE) tools (SysML, Enterprise Architect, MagicDraw).
- Prior work on missile defense or other high-threat, high-availability command and control programs.
- Proficiency in AI prompting as it applies to this position and practice.
Benefits
- Medical, dental, and vision coverage.
- Flexible work arrangements and schedules (e.g., 4x10).
- 401(k) match.
- Paid time off, holidays, and parental leave.
- Employee Assistance Program (EAP).
- Flexible Spending Accounts.
- Education assistance.
- Life insurance, short-term disability, and long-term disability.
- Annual short-term and/or long-term incentive compensation programs (performance-based and not guaranteed).
For Washington state applicants only: Non-represented full-time employees accrue at least 10 hours per month of Paid Time Off (PTO) for incidental absences and receive at least 90 hours for holidays. Represented full-time employees accrue 6.67 hours of vacation per month, up to 52 hours of sick leave annually, and receive at least 96 hours for holidays.
Pay
Full-Time Salary Range: $148,300.00 - $275,500.00. The salary range is a general guideline; actual offers consider factors such as scope and responsibilities of the position, candidate's work experience, education/training, key skills, and market/work location.