Jobs · Engineering · California

Senior Systems Designer - Monetization Features (Apex Legends)

Respawn Entertainment · Los Angeles Metropolitan Area · 2 wk ago
HybridEngineering$114k–$156k/yrFull-time

Locations

  • Vancouver - Great Northern Way, British Columbia, Canada
  • Madison, Wisconsin, United States of America
  • Los Angeles - Chatsworth, California, United States of America

Role Detail

Respawn Entertainment is seeking an experienced Senior Systems Designer to lead the design and evolution of monetization features and systems that drive player value, engagement, and satisfaction in Apex Legends. This role is based onsite (Los Angeles, Vancouver, or Madison) and plays a key part in shaping the future of Apex’s business and player engagement ecosystem.

Responsibilities

  • Own the design and evolution of monetization systems, including store experiences, battle passes, and live service offerings
  • Partner with cross-functional teams to deliver player-first features that balance value, engagement, and business goals
  • Collaborate with product management and data analytics partners to achieve deep understanding of player needs and values
  • Use data, player insights, and market trends to inform decisions and optimize system performance
  • Communicate design intent clearly while advocating for fair, transparent, and engaging monetization experiences

Qualifications

  • 6+ years of systems design experience on live service titles, including direct work on monetization, economy systems, or related features
  • Strong understanding of free-to-play monetization models, in-game economies, pricing strategies, and player behavior
  • Demonstrated ability to leverage data and player feedback to iterate and improve system outcomes
  • Experience partnering with UX/UI, product management, analytics, engineering, and live operations to deliver polished, player-focused systems
  • Excellent documentation, communication, and collaboration skills
  • Passion for competitive and live service games, with a deep understanding of how monetization intersects with retention and engagement
  • Prior experience with battle pass systems and seasonal monetization features
  • Familiarity with in-game marketing or live ops promotional strategies
  • Experience with A/B testing or experimentation frameworks
  • Experience with scripting, data tools, or technical implementation to support prototyping and iteration of monetization systems

Compensation and Benefits

Pay ranges:

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): $114,300 - $156,200 CAD
  • California (depending on location e.g. Los Angeles vs. San Francisco): $127,700 - $190,600 USD
Compensation is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We are proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

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