Jobs · Engineering · California

Senior Software Engineer, Avatar Animation

OneClick Smart Resume · San Mateo, CA · Yesterday
Engineering$242k–$294k/yrFull-time

About the role

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

Responsibilities

  • Develop experiences that push the quality bar beyond what was previously thought possible on the platform
  • Analyze existing animation tech and tools and determine what is needed to meet a project's objectives
  • Author documentation on issues, improvements and feature requests for all aspects of character animation tech on Roblox
  • Work closely with gameplay engineers to implement gameplay interactions using animation tech
  • Implement innovative solutions to feature requests and collaborate with the Roblox avatar animation team on larger features
  • Have fun working with our internal content teams and community developers to improve the overall state of animation on Roblox

Requirements

  • 8+ years of experience with knowledge of character animation, game engines and tools
  • Proficiency in C++: Strong C++ programming skills with an ability to write high quality, performant code; experience with Lua is a plus

Qualifications

  • Passion about interactive: You are driven to build amazing experiences with great animations for users on the platform
  • Foundation oriented mindset: You believe that strong 3D math skills and a well thought out code architecture are important
  • Performance focus: You embrace software performance considerations, with an ability to implement performant solutions for platforms including mobile
  • Personally Motivated: Self-sufficient, self-organized and able to take ownership of a project throughout its full lifecycle
  • Team player mentality: Ability to work closely with and inspire the rest of your team while displaying excellent interpersonal and communication skills

Skills

  • Character Animation
  • Game Engines and Tools
  • C++ Programming
  • Lua

Benefits

  • Annual Salary Range: $242,100—$293,800 USD
  • Equity Compensation
  • Benefits as described on this page

Pay

  • The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand.

Schedule

  • Onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

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