Jobs · Engineering · Texas

Senior Software Engineer - Animation

Level · Austin, Texas Metropolitan Area · 1 mo ago
On-siteEngineeringFull-time

Skill Requirements

  • 5+ years of real-time animation system development
  • Deep C++ experience
  • Experience with skeletal animation, inverse kinematics, and blending
  • Understanding of animation mathematics and interpolation algorithms
  • Performance optimization for animation-heavy scenes
  • Collaboration experience with animators and technical artists
  • Godot animation system expertise
  • Motion capture integration experience
  • Procedural animation techniques
  • Physics simulation integration (ragdoll, cloth, etc.)

About the Role

We are seeking a Senior Software Engineer - Animation to join our dynamic team. The ideal candidate will have a strong background in real-time animation systems and will be responsible for designing, developing, and optimizing the systems that bring our digital worlds to life. This role requires a deep understanding of animation mathematics, performance optimization, and collaboration with creative teams.

Responsibilities

  • Build the systems that make characters move with personality, environments react with believability, and players connect emotionally with our digital worlds.
  • Own the animation system architecture and runtime optimization.
  • Develop skeletal animation, blending, and state machines.
  • Create physics-based animation and procedural systems.
  • Optimize animation compression and streaming.
  • Integrate tools for efficient animation workflows.

Requirements

  • Experience with real-time animation systems
  • Strong C++ programming skills
  • Knowledge of skeletal animation, inverse kinematics, and blending
  • Understanding of animation mathematics and interpolation algorithms
  • Experience with performance optimization for animation-heavy scenes
  • Ability to collaborate effectively with animators and technical artists
  • Experience with Godot animation system
  • Experience with motion capture integration
  • Experience with procedural animation techniques
  • Experience with physics simulation integration (ragdoll, cloth, etc.)

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