Senior Research Scientist, System Software and I/O Architecture
What You'll Be Doing
Develop novel architectures and system software implementations to enable scalable multi-GPU platforms.
Understand and analyze the interplay between operating systems, CPU and GPU architectures, and efficient algorithm designs.
Collaborate with a diverse set of teams across the company, spanning software research, hardware engineering, and product groups.
Publish original research and speak at conferences and events.
What We Need To See
- A Ph.D. in CE/CS/EE or equivalent experience with a strong background
- 5+ years of research work experience in computer architecture, operating systems, system administration, compilers, and/or HPC
- A strong publication, patent, presentation, and research collaboration history is a huge advantage
- Demonstrated expertise in one specific area of the above topics with the ability to become the go-to resource within a team from differing backgrounds
- Experience with experimental computer architecture research, software infrastructure development and evaluation
- A track record of well-documented open-source software release
- Experience with C, C++, CUDA, Python, and scripting languages
- Experience with MPI and NACL would be a plus
- Strong interpersonal skills are needed and being a creative and dynamic presenter is a huge advantage
- Ability to work with emerging workloads such as recommender systems, graph analytics, and data frames
About the Role
NVIDIA is seeking Research Scientists with a focus in System Software and System I/O Architecture to contribute to the development of future fast, scalable storage accesses by GPU threads. Scalable systems in a post-Moore world require co-optimization of architecture, runtime systems, operating systems, and compilers, to achieve high throughput while improving energy efficiency.
Responsibilities
Develop novel architectures and system software implementations to enable scalable multi-GPU platforms.
Understand and analyze the interplay between operating systems, CPU and GPU architectures, and efficient algorithm designs.
Collaborate with a diverse set of teams across the company, spanning software research, hardware engineering, and product groups.
Publish original research and speak at conferences and events.
Requirements
- A Ph.D. in CE/CS/EE or equivalent experience with a strong background
- 5+ years of research work experience in computer architecture, operating systems, system administration, compilers, and/or HPC
- A strong publication, patent, presentation, and research collaboration history is a huge advantage
- Demonstrated expertise in one specific area of the above topics with the ability to become the go-to resource within a team from differing backgrounds
- Experience with experimental computer architecture research, software infrastructure development and evaluation
- A track record of well-documented open-source software release
- Experience with C, C++, CUDA, Python, and scripting languages
- Experience with MPI and NACL would be a plus
- Strong interpersonal skills are needed and being a creative and dynamic presenter is a huge advantage
- Ability to work with emerging workloads such as recommender systems, graph analytics, and data frames
Qualifications
- A Ph.D. in CE/CS/EE or equivalent experience with a strong background
- 5+ years of research work experience in computer architecture, operating systems, system administration, compilers, and/or HPC
- A strong publication, patent, presentation, and research collaboration history is a huge advantage
- Demonstrated expertise in one specific area of the above topics with the ability to become the go-to resource within a team from differing backgrounds
- Experience with experimental computer architecture research, software infrastructure development and evaluation
- A track record of well-documented open-source software release
- Experience with C, C++, CUDA, Python, and scripting languages
- Experience with MPI and NACL would be a plus
- Strong interpersonal skills are needed and being a creative and dynamic presenter is a huge advantage
- Ability to work with emerging workloads such as recommender systems, graph analytics, and data frames
Skills
- Ph.D. in CE/CS/EE or equivalent experience with a strong background
- Research work experience in computer architecture, operating systems, system administration, compilers, and/or HPC
- Strong publication, patent, presentation, and research collaboration history
- Expertise in one specific area of the above topics
- Experience with experimental computer architecture research, software infrastructure development and evaluation
- Experience with C, C++, CUDA, Python, and scripting languages
- Experience with MPI and NACL
- Strong interpersonal skills and creative presentation abilities
- Ability to work with emerging workloads such as recommender systems, graph analytics, and data frames
Benefits
NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and productive people in the world working for us. If you're creative and collaborative researcher, we want to hear from you!
Pay
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is $192,000 - $304,750 for Level 4, and $224,000 - $356,500 for Level 5.
Schedule
This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.