Jobs · Management · Washington

Senior Manager, Interactive World Model Platforms

NVIDIA AI · Seattle, WA · 4 mo ago
ManagementFull-time

What You'll Be Doing

Scale the engineering team building NVIDIA's interactive world-model platform across OmniDreams, FlashDreams, AlpaSim technologies.

Establish the production engineering path for interactive world models in AV, rendering, robotics, and simulation.

Build the architecture and processes needed to turn fast-paced research into reliable developer-facing software.

Own product and engineering excellence: performance, scalability, reliability, developer experience, CI/CD, and release management.

Partner with research, simulation, rendering, and AV teams to translate world-model breakthroughs into production-ready platform capabilities.

Grow the open developer and research ecosystem around NVIDIA's world-model stack.

What We Need To See

  • Demonstrated research or applied innovation in world models, video diffusion, neural rendering, Gaussian splatting / NeRFs, neural reconstruction, neural shading, simulation, robotics, or AV.
  • Technical fluency in the ML primitives behind interactive world models, including diffusion or flow-matching models, autoregressive / causal video generation, self-forcing or causal-forcing style training, Gaussian splatting, NeRFs, and neural reconstruction.
  • Demonstrated experience turning research-stage systems into dependable, scalable products.
  • 12+ overall years experience, 5+ years leading teams.
  • Bachelor's degree or equivalent experience.

Requirements

  • Results-focused leadership: you build the process, hit the dates, and hold the quality bar.

Ways To Stand Out From The Crowd

  • Experience adopting Gaussian splats, NeRFs, neural reconstruction, neural shading, or other advanced rendering techniques for AV, robotics, simulation, synthetic data, or production rendering workflows.
  • Hands-on experience building, adapting, or deeply evaluating world models, video generation systems, neural rendering systems, Gaussian splatting / NeRF pipelines, or neural shading techniques.
  • Experience moving from earlier neural rendering approaches, such as NeRFs or Gaussian splatting, toward generative world models for interactive simulation, rendering, robotics, or AV.
  • Published or peer-recognized work advancing the state of the art in world models, neural rendering, generative simulation, video generation, or production ML infrastructure.
  • Experience building developer ecosystems or research communities around open-source projects.

Benefits

Competitive salaries and a generous benefits package.

We have some of the most forward-thinking and hardworking people in the world working for us.

Exclusive engineering teams are rapidly growing due to unprecedented growth.

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