Senior Game Engineer - Graphics
Ladders · United States · 1 wk ago
RemoteRemoteEngineering$160k–$240k/yrFull-time
About the role
This role will lead technical initiatives focused on scalable systems, platform reliability, and meaningful business transformation. You will work across engineering, product, operations, and business stakeholders to translate complex requirements into practical technology solutions. The position offers the opportunity to influence architecture, execution quality, and the technology capabilities that enable long-term growth within a hospitality and recreation environment.
Location: Remote - US based candidates only, no visa sponsorship available. Compensation: $160,000 – $240,000 annually.
Responsibilities
- Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal Engine 5 with minimal oversight
- Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, and graphics scalability
- Collaborate closely with artists to prototype and implement stylized rendering features and visual systems
- Optimize rendering performance across CPU, GPU, memory, and platform constraints
- Investigate and fix graphics, rendering, and visual pipeline issues
Qualifications
- Strong expertise in real-time rendering techniques and modern graphics pipelines
- Excellent C++ programming skills
- Experience with Unreal Engine 5 and its rendering framework
- Experience building designer- and artist-facing components and tools
- Ability to work autonomously and drive technical initiatives from concept to completion
- Strong communication and collaboration skills with both engineers and artists
Benefits
- Top-tier medical, dental, and vision insurance
- Matching 401(k) plan
- Paid time off and wellness program
- Employee discounts for Sony products
- Eligibility for a bonus package