Jobs · Engineering · New York

Senior Full Stack Engineer, Games Web Platform Team

The New York Times · New York, NY · 1 mo ago
HybridEngineering$140k–$160k/yrFull-time

About the role

The mission of The New York Times is to seek the truth and help people understand the world. This role is part of the Games team within the Web Platform squad.

Responsibilities

  • Develop the foundational web infrastructure and shared component libraries that help engineering teams to ship high-quality gaming experiences.
  • Develop new puzzle capabilities for the internal editorial platform, empowering content creators to build immersive new games.
  • Build performant, scalable APIs in Go to support the evolving needs of the Games ecosystem.
  • Collaborate with partners in Product, Design, and Production to translate creative visions into technical solutions.
  • Promote operational and tech excellence by participating in code reviews, defining best practices, and contributing to the engineering community of practice.
  • Demonstrate support and understanding of our value of journalistic independence.

Qualifications

  • 5+ years of professional software engineering experience building and maintaining features within high-traffic, large-scale distributed systems.
  • Proficiency in front-end fundamentals and frameworks, including JavaScript (ES6+), semantic HTML, and CSS/SCSS, and React (or a similar modern framework).
  • Experience building shared component libraries to guide UI consistency and developer velocity across an organization, which they designed.
  • Experience writing performant server-side code; while we use Go, experience with Java or Python is applicable.
  • Experience with cloud infrastructure including AWS (or GCP), containerized environments (Docker), and Edge computing/CDNs like Fastly.
  • A collaborative, product-oriented mindset with experience working with partners like Product, Design, and Editorial teams.

Preferred Qualifications

  • Prior experience in the gaming industry with web-based games, puzzles, or interactive media.
  • Experience with CI/CD automation (e.g., GitHub Actions, Drone, or Terraform) and a "DevOps" approach to platform stability.
  • Familiarity with monitoring and observability tools (e.g., Datadog, Sentry, or Grafana) to improve the player experience.

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