Jobs · Engineering · California

Senior Developer Technology Engineer - Agentic SoC Performance

NVIDIA · Santa Clara, CA · 1 wk ago
EngineeringFull-time

About the role

NVIDIA is seeking a Developer Technology Engineer to join our team. This role involves collaborating with developer ecosystem partners to optimize applications for RTX & DGX SoCs, focusing on computational intensive CPU, AI, and 3D-graphics workloads. The ideal candidate will provide technical leadership and mentorship to junior engineers, ensuring a high-performing and inclusive team environment.

Responsibilities

  • Work with developer ecosystem partners to optimize applications for RTX & DGX SoCs
  • Collaborate with system software, GPU driver, and architecture teams to influence next-generation SoC platforms
  • Provide technical leadership and mentorship to junior engineers
  • Maintain an inclusive and high-performing team environment

Requirements

  • Bachelor's or Master's degree in Computer Science, Engineering, Mathematics, or a related field (or equivalent experience)
  • 5+ years of relevant work experience as a software developer
  • Proficiency in C/C++, Python, software design, and parallel programming techniques
  • Confirmed expertise with developing native software on Windows and Linux
  • Familiarity with agent-based software development and related tasks
  • Experience with performance optimization of CPU, AI, or 3D-graphics end-to-end workflows
  • Understanding of CPU or GPU architecture
  • Excellent communication and organizational skills, with a logical approach to problem-solving, good time management, and task prioritization
  • Self-motivated, driven work ethic with high autonomy and critical thinking
  • Occasional travel for conferences and on-site visits with external partners

Qualifications

  • Expertise in agentic creative/professional workflows, such as CAD, 3D rendering, video, or image editing
  • Experience with the latest ARM architecture, ARM assembly, and memory models
  • Knowledge of GPU compute or graphics APIs, such as CUDA, Vulkan, or DX12

SkillsStrong proficiency in C/C++, Python, and software design
  • Experience with parallel programming techniques
  • Ability to develop native software on Windows and Linux
  • Familiarity with agent-based software development and related tasks
  • Experience with performance optimization of CPU, AI, or 3D-graphics end-to-end workflows
  • Understanding of CPU or GPU architecture
  • Excellent communication and organizational skills, with a logical approach to problem-solving, good time management, and task prioritization
  • Self-motivated, driven work ethic with high autonomy and critical thinking
  • Occasional travel for conferences and on-site visits with external partners
  • Benefits

    The company offers competitive compensation, including a base salary range of $152,000 - $241,500 for Level 3 and $184,000 - $287,500 for Level 4, along with equity and benefits.

    Pay

    Base salary is determined based on location, experience, and the pay of employees in similar positions.

    Schedule

    The schedule is flexible and may require occasional travel for conferences and on-site visits with external partners.

    How to stand out

    To stand out, candidates should demonstrate expertise in agentic creative/professional workflows, knowledge of the latest ARM architecture, and experience with GPU compute or graphics APIs.

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