Senior 3D Technical Artist/Creative Technologist
General Robotics · Redmond, WA · Today
On-siteArt & Creative$155k–$205k/yrFull-time
Responsibilities
- Develop workflows to onboard robotic CAD and high-fidelity models into Unreal Engine (AirGen) and Isaac Sim, ensuring physical accuracy, proper kinematics, and performance optimization for real-time sensor simulation.
- Develop custom tools and simulation scenarios tailored to specific customer use cases, including sensor modeling (Lidar, Depth, RGB) and drone flight environments.
- Build and develop pipelines for generating high-quality, large-scale synthetic datasets to train computer vision and AI models for autonomous navigation.
- Develop 3D scanning and photogrammetry workflows to create digital twins of real-world environments and assets for high-fidelity simulation.
- Work closely with Robotics Engineers, Perception Teams, and Simulation Engineers to ensure the visual and physical fidelity of our digital environments matches real-world sensor data.
Requirements
- Bachelor’s or Master’s degree in Computer Science, Computer Graphics, Fine Arts, Technical Animation, Robotics, or a related field (or equivalent professional experience).
- 5+ years of experience as a Technical Artist/Technical Director/Creative Technologist in gaming, VFX, or industrial simulation.
- Strong proficiency in Houdini for procedural environment generation, asset processing, and simulation workflows.
- Deep understanding of Universal Scene Description (USD) for multi-tool pipelines, specifically within the NVIDIA Omniverse / Isaac Sim ecosystem.
- Deep expertise in Unreal Engine (Blueprints, Materials, Niagara, Profiling) and/or NVIDIA Isaac Sim.
- Strong understanding of PBR workflows, lighting, and real-time rendering constraints.
- Experience with 3D scanning, photogrammetry, and studio photography for asset creation.
- Ability to write scripts to automate tasks within DCC tools and simulation environments.
- Linux (Ubuntu) and Windows operating system proficiency.
- Security and Privacy focused mindset.
Preferred Qualifications
- Azure Cloud Infrastructure: Knowledge of Azure for cloud-based simulation, managing remote compute for rendering, or scaling synthetic data generation pipelines.
- Optitrack & Motion Capture: Experience setting up and operating Optitrack systems for motion capture, including skeletal tracking or rigid body tracking for robotic validation.
- Customer-Facing Experience: A courteous and professional demeanor with experience working closely with customers to translate requirements into deliverables.
- C++ Development: Proficiency in C++ for Unreal Engine (extending classes, performance optimization) or building standalone native tools.
- Advanced AI/CV: Experience with World Models, Gaussian Splatting, or Neural Radiance Fields (NeRFs).
- Agentic Workflows: Familiarity with AI-driven automation or agentic behaviors within simulation environments.
- General knowledge of networks and computer infrastructure.
Skills
- CAD & 3D Printing: Experience with CAD software (e.g., SolidWorks, Fusion 360) and 3D printing for rapid prototyping, robot maintenance, or custom sensor mounting.
- Hardware hacking: Raspberry Pi, Arduino, IOT, soldering etc.
- Flying Operations: Part 107 Drone Pilot License or significant experience piloting UAVs.
- Robotics API: Experience with ROS/ROS2 or specialized robotics simulators like Mujoco.
Pay
The anticipated base salary for this position is $155,000 – $205,000. Your actual pay will be based on factors such as skills, experience, and location. In addition to base salary, this role is eligible for benefits including medical, 401K and other health benefits.