Principal UX Designer, Hiring Intelligence
About the role
Hiring is one of the most consequential decisions a person makes or receives, and the tools that power it are becoming genuinely agentic. We are seeking a Principal Designer who can lead the design vision across our hiring portfolio at exactly this inflection point. This is a rare role.
Responsibilities
Define the agentic interaction model for hiring. Own the design of experiences where AI acts on behalf of recruiters and hiring managers: delegation surfaces, approval flows, correction mechanisms, confidence transparency, and escalation paths.
Establish when the system should act, when it should ask, and what trust looks like when it gets something wrong. Bridge probabilistic outputs to deterministic user experiences.
Own experience vision and strategy across the hiring portfolio. Set the north star for Recruiter Hub, Hiring Hub, and Candidate Hub as a coherent, connected system, not three products.
Define how users move between surfaces, how context transfers, and how the portfolio adds up to more than its parts. Set the design excellence bar through your own work.
Produce interaction models, user flows, high-fidelity designs, and interactive prototypes at a level of rigor and finish that shifts what the team believes is possible.
Visual craft, micro-interaction quality, and moments of delight in hiring workflows are not cosmetic, they are trust mechanisms. Hold that standard without compromise.
Establish cross-product design standards. Define the interaction models, experience principles, and design patterns that govern AI-assisted hiring surfaces across the portfolio.
Influence product and business direction. Work with senior leadership to identify where design unlocks product strategy, not just executes it. Bring recruiter, hiring manager, and candidate insight into roadmap decisions before requirements are written. Be a named voice in strategic tradeoffs.
Analyze complex problems with rigor. Use research, behavioral data, usability findings, and design strategy to diagnose the real problem before proposing a solution. Surface the gap between what users say, what they do, and what the system currently allows.
Lead design craft and raise organizational capability. Act as creative director for quality across the portfolio. Partner with design managers to raise the floor on visual craft, interaction quality, and storytelling.
Mentor through doing: show the work, name the reasoning, make the standard visible.
Communicate with executive presence. Present work to design, product, and executive leadership in a way that makes the design rationale legible to non-designers and makes the business case for quality.
Qualifications
- Bachelor's degree
- 8+ years of UX design experience with a portfolio demonstrating mastery across strategy, interaction design, and visual craft
- Experience designing AI-assisted or data-driven products, including surfaces that surface uncertainty, confidence, or ranked outputs to users
- Demonstrated ability to define design strategy and influence product roadmap at the senior level
- Experience owning or significantly contributing to a design system at scale
- Proficiency with Figma and prototyping tools at a level that communicates detailed interaction behavior
Preferred Qualifications
- Experience designing agentic or AI-native products: autonomous actions, agent handoffs, delegation models, trust and transparency
- UX Prior work on hiring, talent, or enterprise workflow products
- Familiarity with responsible AI design principles: bias surfaces, explainability, guardrails, human-in-the-loop patterns
- Track record of elevating design quality across a team or organization, not just within your own scope